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From: Wolfgang Solfrank <ws@sun-lamp.cs.berkeley.edu>
To: source-changes@sun-lamp.cs.berkeley.edu Fix bogus fcom emulations How did any program with floating point emulation ever work?
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@ -6,7 +6,7 @@
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* [expediant "port" of linux 8087 emulator to 386BSD, with apologies -wfj]
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*
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* from: 386BSD 0.1
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* $Id: math_emulate.c,v 1.5 1993/11/25 01:30:57 wollman Exp $
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* $Id: math_emulate.c,v 1.6 1993/12/19 00:50:05 wollman Exp $
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*/
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/*
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@ -33,7 +33,6 @@
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* The other files also don't care about ST(x) etc - they just get addresses
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* to 80-bit temporary reals, and do with them as they please. I wanted to
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* hide most of the 387-specific things here.
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*
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*/
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#include "machine/cpu.h"
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@ -208,12 +207,10 @@ math_emulate(struct trapframe * info)
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real_to_real(&tmp,&ST(0));
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return(0);
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case 0x1a:
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fcom(PST(code & 7),&tmp);
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real_to_real(&tmp,&ST(0));
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fcom(PST(code & 7),PST(0));
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return(0);
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case 0x1b:
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fcom(PST(code & 7),&tmp);
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real_to_real(&tmp,&ST(0));
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fcom(PST(code & 7),PST(0));
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fpop();
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return(0);
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case 0x1c:
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