lualoader: Clear up some possible naming confusion

In the original lualoader project, 'escapef' and 'escapeb' were chosen for
'escape fg' and 'escape bg'. We've carried on this naming convention, and as
our use of attributes grow the likeliness of 'escapeb'/'resetb' being
confused upon glance for 'escape bold'/'reset bold' increases.

Fix this by renaming these four functions to {escape,reset}{fg,bg} rather
than {escape,reset}{f,b} for clarity.

Reported by:	dteske
This commit is contained in:
Kyle Evans 2018-03-21 15:09:47 +00:00
parent 7961a77148
commit 8ce1744f82
Notes: svn2git 2020-12-20 02:59:44 +00:00
svn path=/head/; revision=331304
3 changed files with 16 additions and 16 deletions

View File

@ -58,28 +58,28 @@ end
color.disabled = not color.isEnabled()
function color.escapef(color_value)
function color.escapefg(color_value)
if color.disabled then
return color_value
end
return core.KEYSTR_CSI .. "3" .. color_value .. "m"
end
function color.resetf()
function color.resetfg()
if color.disabled then
return ''
end
return core.KEYSTR_CSI .. "39m"
end
function color.escapeb(color_value)
function color.escapebg(color_value)
if color.disabled then
return color_value
end
return core.KEYSTR_CSI .. "4" .. color_value .. "m"
end
function color.resetb()
function color.resetbg()
if color.disabled then
return ''
end

View File

@ -46,11 +46,11 @@ local return_menu_entry = {
local function OnOff(str, value)
if value then
return str .. color.escapef(color.GREEN) .. "On" ..
color.escapef(color.WHITE)
return str .. color.escapefg(color.GREEN) .. "On" ..
color.escapefg(color.WHITE)
else
return str .. color.escapef(color.RED) .. "off" ..
color.escapef(color.WHITE)
return str .. color.escapefg(color.RED) .. "off" ..
color.escapefg(color.WHITE)
end
end
@ -115,12 +115,12 @@ menu.boot_environments = {
local bootenv_name = ""
local name_color
if is_default then
name_color = color.escapef(color.GREEN)
name_color = color.escapefg(color.GREEN)
else
name_color = color.escapef(color.BLUE)
name_color = color.escapefg(color.BLUE)
end
bootenv_name = bootenv_name .. name_color ..
choice .. color.resetf()
choice .. color.resetfg()
return color.highlight("A").."ctive: " ..
bootenv_name .. " (" .. idx .. " of " ..
#all_choices .. ")"
@ -300,13 +300,13 @@ menu.welcome = {
local kernel_name = ""
local name_color
if is_default then
name_color = color.escapef(color.GREEN)
name_color = color.escapefg(color.GREEN)
kernel_name = "default/"
else
name_color = color.escapef(color.BLUE)
name_color = color.escapefg(color.BLUE)
end
kernel_name = kernel_name .. name_color ..
choice .. color.resetf()
choice .. color.resetfg()
return color.highlight("K") .. "ernel: " ..
kernel_name .. " (" .. idx .. " of " ..
#all_choices .. ")"

View File

@ -56,14 +56,14 @@ function screen.setforeground(color_value)
if color.disabled then
return color_value
end
printc(color.escapef(color_value))
printc(color.escapefg(color_value))
end
function screen.setbackground(color_value)
if color.disabled then
return color_value
end
printc(color.escapeb(color_value))
printc(color.escapebg(color_value))
end
function screen.defcolor()