Correct spelling : ascii -> ASCII

PR:		docs/13702
Submitted by:	Stephen J. Roznowski <sjr@home.com>
Reviewed by:	mpp
This commit is contained in:
Alexey Zelkin 1999-09-20 09:15:23 +00:00
parent 08e13cdfa7
commit c6d6e7726f
Notes: svn2git 2020-12-20 02:59:44 +00:00
svn path=/head/; revision=51457
20 changed files with 27 additions and 25 deletions

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@ -135,7 +135,7 @@ on, the screen will be divided into 4 areas.
It should be stressed that the terminal driver portion of the
game was designed to be reconfigurable, so the display format can vary
depending the version you are playing. The descriptions here are based
on the ascii version
on the ASCII version
of the game. The game rules and input format, however,
should remain consistent.
Control-L redraws the screen, should it become muddled.
@ -150,12 +150,12 @@ Planes are shown as a single letter with an altitude. If
the numerical altitude is a single digit, then it represents
thousands of feet.
Some distinction is made between the prop
planes and the jets. On ascii terminals, prop planes are
planes and the jets. On ASCII terminals, prop planes are
represented by a upper case letter, jets by a lower case letter.
.IP
Airports are shown as a number and some indication of the direction
planes must be going to land at the airport.
On ascii terminals, this is one of '^', '>', '<', and 'v', to indicate
On ASCII terminals, this is one of '^', '>', '<', and 'v', to indicate
north (0 degrees), east (90), west (270) and south (180), respectively.
The planes will also
take off in this direction.
@ -168,7 +168,7 @@ Entry/exit points are displayed as numbers along the border of the
radar screen. Planes will enter the arena from these points without
warning. These points have a direction associated with them, and
planes will always enter the arena from this direction. On the
ascii version of
ASCII version of
.I atc,
this direction is not displayed. It will become apparent
what this direction is as the game progresses.

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@ -1,3 +1,5 @@
.\" $FreeBSD$
.\"
.PU
.TH GZIP 1
.SH NAME
@ -175,7 +177,7 @@ or decompressing.
.SH OPTIONS
.TP
.B \-a --ascii
Ascii text mode: convert end-of-lines using local conventions. This option
ASCII text mode: convert end-of-lines using local conventions. This option
is supported only on some non-Unix systems. For MSDOS, CR LF is converted
to LF when compressing, and LF is converted to CR LF when decompressing.
.TP

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@ -77,7 +77,7 @@ length array of integers.
.Pp
The
.Fn sysctlbyname
function accepts an ascii representation of the name and internally
function accepts an ASCII representation of the name and internally
looks up the integer name vector. Apart from that, it behaves the same
as the standard
.Fn sysctl

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@ -140,7 +140,7 @@ and returns a new
pointer for the file or NULL on failure.
.Pp
.Fn ftpAscii
sets ascii mode for the current server connection named by
sets ASCII mode for the current server connection named by
.Fa stream .
.Pp
.Fn ftpBinary

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@ -68,7 +68,7 @@ Note that all time periods reference system local time.
.Pp
The
.Fn parse_lt
function converts the ascii representation of a time period into
function converts the ASCII representation of a time period into
a structure of type
.Ft login_time_t .
This is defined as:

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@ -32,7 +32,7 @@
.Nm properties_read ,
.Nm propery_find ,
.Nm properties_free
.Nd functions to allow creating simple property lists from ascii file data.
.Nd functions to allow creating simple property lists from ASCII file data.
.Sh SYNOPSIS
.Fd #include <sys/types.h>
.Fd #include <libutil.h>

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@ -65,7 +65,7 @@ bytes,
.Xr inet_ntoa 3
is used to convert
.Ar ip
to an ascii form.
to an ASCII form.
.Pp
If the string written to
.Ar host

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@ -394,7 +394,7 @@ When a chat string starts,
will wait for the first string, and if it finds it, will send the
second, and so on.
Strings specified are separated by one or more tabs or spaces.
Strings may contain standard ascii characters and special 'escapes',
Strings may contain standard ASCII characters and special 'escapes',
which consist of a backslash character followed by one or more
characters which are interpreted as follows:
.Pp

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@ -80,7 +80,7 @@ available to the system for swap allocation.
.It Pa /dev/{wd,da}?s?b
standard paging devices
.It Pa /etc/fstab
ascii filesystem description table
ASCII filesystem description table
.El
.Sh BUGS
There is no way to stop paging and swapping on a device.

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@ -381,7 +381,7 @@ UNIX User's Supplementary Documents
.It Li examples/
various examples for users and programmers
.It Li games/
ascii text files used by various games
ASCII text files used by various games
.It Li groff_font/
device description file for device name
.It Li info/
@ -399,7 +399,7 @@ manual pages
.It Li me/
macros for use with the me macro package
.It Li misc/
misc system-wide ascii text files
misc system-wide ASCII text files
.Bl -tag -width Fl -compact
.It Li fonts/
???

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@ -210,7 +210,7 @@ Move to the line indicated.
.It case
Make searches case sensitive.
.It character
Display the ascii value of the character at the cursor.
Display the ASCII value of the character at the cursor.
.It exit
Save the edited text, and leave the editor.
.It expand

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@ -103,7 +103,7 @@ The language test routines also test for some miscellany
(such as
.Xr tar 1
archives) and determine whether an unknown file should be
labelled as `ascii text' or `data'.
labelled as `ASCII text' or `data'.
.Sh OPTIONS
.Bl -tag -width indent
.It Fl v

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@ -37,7 +37,7 @@
.Os
.Sh NAME
.Nm hexdump, hd
.Nd ascii, decimal, hexadecimal, octal dump
.Nd ASCII, decimal, hexadecimal, octal dump
.Sh SYNOPSIS
.Nm hexdump
.Op Fl bcCdovx

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@ -37,7 +37,7 @@
.Dt OD 1
.Sh NAME
.Nm od
.Nd octal, decimal, hex, ascii dump
.Nd octal, decimal, hex, ASCII dump
.Sh SYNOPSIS
.Nm od
.Op Fl aBbcDdeFfHhIiLlOovXx

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@ -72,7 +72,7 @@ A
may be any of the following:
.Bl -tag -width 0x[0-9a-z]*
.It Ar 'x'
The ascii character
The ASCII character
.Ar x .
.It Ar '\ex'
The ANSI C character
@ -188,7 +188,7 @@ Defines a map from runes to their digit value.
.Dv RUNE2
is the integer value represented by
.Dv RUNE1 .
For example, the ascii character
For example, the ASCII character
.Nm '0'
would map to the decimal value
.Nm 0 .

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@ -49,7 +49,7 @@ with the
.Fl a
option.
.Pp
The output format is ascii, consisting of one line per record with the
The output format is ASCII, consisting of one line per record with the
following fields: filename, linenumber, procedure, address, count
of executions, length of the basic-block in bytes and the product of
the previous two fields.

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@ -182,7 +182,7 @@ Width. Changes the page width (in characters) used by
.Xr pr 1
and the text filters.
.It I
Indent. The number of characters to indent the output by (in ascii).
Indent. The number of characters to indent the output by (in ASCII).
.It U
Unlink. Name of file to remove upon completion of printing.
.It N

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@ -3390,7 +3390,7 @@ in the CHAP response packet.
.Pp
When configuring
.Nm
in this manner, it's expected that the host challenge is a series of ascii
in this manner, it's expected that the host challenge is a series of ASCII
digits or characters. An encryption device or Secure ID card is usually
required to calculate the secret appropriate for the given challenge.
.It set authname Ar id

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@ -3390,7 +3390,7 @@ in the CHAP response packet.
.Pp
When configuring
.Nm
in this manner, it's expected that the host challenge is a series of ascii
in this manner, it's expected that the host challenge is a series of ASCII
digits or characters. An encryption device or Secure ID card is usually
required to calculate the secret appropriate for the given challenge.
.It set authname Ar id

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@ -161,7 +161,7 @@ switch.
.It raw
Cause all output from query commands is printed as received from the
remote server. The only formating/intepretation done on the data is to
transform nonascii data into a printable (but barely understandable)
transform non-ASCII data into a printable (but barely understandable)
form.
.It cooked
Cause output from query commands to be