/* * PPP Finite State Machine for LCP/IPCP * * Written by Toshiharu OHNO (tony-o@iij.ad.jp) * * Copyright (C) 1993, Internet Initiative Japan, Inc. All rights reserverd. * * Redistribution and use in source and binary forms are permitted * provided that the above copyright notice and this paragraph are * duplicated in all such forms and that any documentation, * advertising materials, and other materials related to such * distribution and use acknowledge that the software was developed * by the Internet Initiative Japan, Inc. The name of the * IIJ may not be used to endorse or promote products derived * from this software without specific prior written permission. * THIS SOFTWARE IS PROVIDED ``AS IS'' AND WITHOUT ANY EXPRESS OR * IMPLIED WARRANTIES, INCLUDING, WITHOUT LIMITATION, THE IMPLIED * WARRANTIES OF MERCHANTIBILITY AND FITNESS FOR A PARTICULAR PURPOSE. * * $Id: fsm.c,v 1.3 1995/05/30 03:50:32 rgrimes Exp $ * * TODO: * o Refer loglevel for log output * o Better option log display */ #include "fsm.h" #include "hdlc.h" #include "lqr.h" #include "lcpproto.h" #include "lcp.h" void FsmSendConfigReq(struct fsm *fp); void FsmSendTerminateReq(struct fsm *fp); void FsmInitRestartCounter(struct fsm *fp); void FsmTimeout(struct fsm *fp); char *StateNames[] = { "Initial", "Starting", "Closed", "Stopped", "Closing", "Stopping", "Req-Sent", "Ack-Rcvd", "Ack-Sent", "Opend", }; void FsmInit(fp) struct fsm *fp; { #ifdef DEBUG logprintf("FsmInit\n"); #endif fp->state = ST_INITIAL; fp->reqid = 1; fp->restart = 1; fp->maxconfig = 3; } void NewState(fp, new) struct fsm *fp; int new; { LogPrintf(LOG_LCP, "%s: state change %s --> %s\n", fp->name, StateNames[fp->state], StateNames[new]); fp->state = new; if ((new >= ST_INITIAL && new <= ST_STOPPED) || (new == ST_OPENED)) StopTimer(&fp->FsmTimer); } void FsmOutput(fp, code, id, ptr, count) struct fsm *fp; u_int code, id; u_char *ptr; int count; { int plen; struct fsmheader lh; struct mbuf *bp; plen = sizeof(struct fsmheader) + count; lh.code = code; lh.id = id; lh.length = htons(plen); bp = mballoc(plen, MB_FSM); bcopy(&lh, MBUF_CTOP(bp), sizeof(struct fsmheader)); if (count) bcopy(ptr, MBUF_CTOP(bp) + sizeof(struct fsmheader), count); #ifdef DEBUG DumpBp(bp); #endif HdlcOutput(PRI_NORMAL, fp->proto, bp); } void FsmOpen(fp) struct fsm *fp; { switch (fp->state) { case ST_INITIAL: (fp->LayerStart)(fp); NewState(fp, ST_STARTING); break; case ST_STARTING: break; case ST_CLOSED: if (fp->open_mode == OPEN_PASSIVE) { NewState(fp, ST_STOPPED); } else { FsmInitRestartCounter(fp); FsmSendConfigReq(fp); NewState(fp, ST_REQSENT); } break; case ST_STOPPED: /* XXX: restart option */ case ST_REQSENT: case ST_ACKRCVD: case ST_ACKSENT: case ST_OPENED: /* XXX: restart option */ break; case ST_CLOSING: /* XXX: restart option */ case ST_STOPPING: /* XXX: restart option */ NewState(fp, ST_STOPPING); break; } } void FsmUp(fp) struct fsm *fp; { switch (fp->state) { case ST_INITIAL: NewState(fp, ST_CLOSED); break; case ST_STARTING: FsmInitRestartCounter(fp); FsmSendConfigReq(fp); NewState(fp, ST_REQSENT); break; default: LogPrintf(LOG_LCP, "%s: Oops, Up at %s\n", fp->name, StateNames[fp->state]); break; } } void FsmDown(fp) struct fsm *fp; { switch (fp->state) { case ST_CLOSED: case ST_CLOSING: NewState(fp, ST_INITIAL); break; case ST_STOPPED: (fp->LayerStart)(fp); /* Fall into.. */ case ST_STOPPING: case ST_REQSENT: case ST_ACKRCVD: case ST_ACKSENT: NewState(fp, ST_STARTING); break; case ST_OPENED: (fp->LayerDown)(fp); NewState(fp, ST_STARTING); break; } } void FsmClose(fp) struct fsm *fp; { switch (fp->state) { case ST_STARTING: NewState(fp, ST_INITIAL); break; case ST_STOPPED: NewState(fp, ST_CLOSED); break; case ST_STOPPING: NewState(fp, ST_CLOSING); break; case ST_OPENED: (fp->LayerDown)(fp); /* Fall down */ case ST_REQSENT: case ST_ACKRCVD: case ST_ACKSENT: FsmInitRestartCounter(fp); FsmSendTerminateReq(fp); NewState(fp, ST_CLOSING); break; } } /* * Send functions */ void FsmSendConfigReq(fp) struct fsm *fp; { if (--fp->maxconfig > 0) { (fp->SendConfigReq)(fp); StartTimer(&fp->FsmTimer); /* Start restart timer */ fp->restart--; /* Decrement restart counter */ } else { FsmClose(fp); } } void FsmSendTerminateReq(fp) struct fsm *fp; { LogPrintf(LOG_LCP, "%s: SendTerminateReq.\n", fp->name); FsmOutput(fp, CODE_TERMREQ, fp->reqid++, NULL, 0); (fp->SendTerminateReq)(fp); StartTimer(&fp->FsmTimer); /* Start restart timer */ fp->restart--; /* Decrement restart counter */ } static void FsmSendConfigAck(fp, lhp, option, count) struct fsm *fp; struct fsmheader *lhp; u_char *option; int count; { LogPrintf(LOG_LCP, "%s: SendConfigAck(%s)\n", fp->name, StateNames[fp->state]); (fp->DecodeConfig)(option, count, MODE_NOP); FsmOutput(fp, CODE_CONFIGACK, lhp->id, option, count); } static void FsmSendConfigRej(fp, lhp, option, count) struct fsm *fp; struct fsmheader *lhp; u_char *option; int count; { LogPrintf(LOG_LCP, "%s: SendConfigRej(%s)\n", fp->name, StateNames[fp->state]); (fp->DecodeConfig)(option, count, MODE_NOP); FsmOutput(fp, CODE_CONFIGREJ, lhp->id, option, count); } static void FsmSendConfigNak(fp, lhp, option, count) struct fsm *fp; struct fsmheader *lhp; u_char *option; int count; { LogPrintf(LOG_LCP, "%s: SendConfigNak(%s)\n", fp->name, StateNames[fp->state]); (fp->DecodeConfig)(option, count, MODE_NOP); FsmOutput(fp, CODE_CONFIGNAK, lhp->id, option, count); } /* * Timeout actions */ void FsmTimeout(fp) struct fsm *fp; { if (fp->restart) { switch (fp->state) { case ST_CLOSING: case ST_STOPPING: FsmSendTerminateReq(fp); break; case ST_REQSENT: case ST_ACKSENT: FsmSendConfigReq(fp); break; case ST_ACKRCVD: FsmSendConfigReq(fp); NewState(fp, ST_REQSENT); break; } StartTimer(&fp->FsmTimer); } else { switch (fp->state) { case ST_CLOSING: NewState(fp, ST_CLOSED); (fp->LayerFinish)(fp); break; case ST_STOPPING: NewState(fp, ST_STOPPED); (fp->LayerFinish)(fp); break; case ST_REQSENT: /* XXX: 3p */ case ST_ACKSENT: case ST_ACKRCVD: NewState(fp, ST_STOPPED); (fp->LayerFinish)(fp); break; } } } void FsmInitRestartCounter(fp) struct fsm *fp; { StopTimer(&fp->FsmTimer); fp->FsmTimer.state = TIMER_STOPPED; fp->FsmTimer.func = FsmTimeout; fp->FsmTimer.arg = (void *)fp; (fp->InitRestartCounter)(fp); } /* * Actions when receive packets */ void FsmRecvConfigReq(fp, lhp, bp) /* RCR */ struct fsm *fp; struct fsmheader *lhp; struct mbuf *bp; { int plen, flen; int ackaction = 0; plen = plength(bp); flen = ntohs(lhp->length) - sizeof(*lhp); if (plen < flen) { logprintf("** plen (%d) < flen (%d)\n", plen, flen); pfree(bp); return; } /* * Check and process easy case */ switch (fp->state) { case ST_INITIAL: case ST_STARTING: LogPrintf(LOG_LCP, "%s: Oops, RCR in %s.\n", fp->name, StateNames[fp->state]); pfree(bp); return; case ST_CLOSED: (fp->SendTerminateAck)(fp); pfree(bp); return; case ST_CLOSING: case ST_STOPPING: logprintf("## state = %d\n", fp->state); pfree(bp); return; } (fp->DecodeConfig)(MBUF_CTOP(bp), flen, MODE_REQ); if (nakp == NakBuff && rejp == RejBuff) ackaction = 1; switch (fp->state) { case ST_OPENED: (fp->LayerDown)(fp); FsmSendConfigReq(fp); break; case ST_STOPPED: FsmInitRestartCounter(fp); FsmSendConfigReq(fp); break; } if (rejp != RejBuff) FsmSendConfigRej(fp, lhp, RejBuff, rejp - RejBuff); if (nakp != NakBuff) FsmSendConfigNak(fp, lhp, NakBuff, nakp - NakBuff); if (ackaction) FsmSendConfigAck(fp, lhp, AckBuff, ackp - AckBuff); switch (fp->state) { case ST_STOPPED: case ST_OPENED: if (ackaction) NewState(fp, ST_ACKSENT); else NewState(fp, ST_REQSENT); break; case ST_REQSENT: if (ackaction) NewState(fp, ST_ACKSENT); break; case ST_ACKRCVD: if (ackaction) { NewState(fp, ST_OPENED); (fp->LayerUp)(fp); } break; case ST_ACKSENT: if (!ackaction) NewState(fp, ST_REQSENT); break; } pfree(bp); } void FsmRecvConfigAck(fp, lhp, bp) /* RCA */ struct fsm *fp; struct fsmheader *lhp; struct mbuf *bp; { switch (fp->state) { case ST_CLOSED: case ST_STOPPED: (fp->SendTerminateAck)(fp); break; case ST_CLOSING: case ST_STOPPING: break; case ST_REQSENT: FsmInitRestartCounter(fp); NewState(fp, ST_ACKRCVD); break; case ST_ACKRCVD: FsmSendConfigReq(fp); NewState(fp, ST_REQSENT); break; case ST_ACKSENT: FsmInitRestartCounter(fp); NewState(fp, ST_OPENED); (fp->LayerUp)(fp); break; case ST_OPENED: (fp->LayerDown)(fp); FsmSendConfigReq(fp); NewState(fp, ST_REQSENT); break; } pfree(bp); } void FsmRecvConfigNak(fp, lhp, bp) /* RCN */ struct fsm *fp; struct fsmheader *lhp; struct mbuf *bp; { int plen, flen; plen = plength(bp); flen = ntohs(lhp->length) - sizeof(*lhp); if (plen < flen) { pfree(bp); return; } /* * Check and process easy case */ switch (fp->state) { case ST_INITIAL: case ST_STARTING: LogPrintf(LOG_LCP, "%s: Oops, RCN in %s.\n", fp->name, StateNames[fp->state]); pfree(bp); return; case ST_CLOSED: case ST_STOPPED: (fp->SendTerminateAck)(fp); pfree(bp); return; case ST_CLOSING: case ST_STOPPING: pfree(bp); return; } (fp->DecodeConfig)(MBUF_CTOP(bp), flen, MODE_NAK); switch (fp->state) { case ST_REQSENT: case ST_ACKSENT: FsmInitRestartCounter(fp); FsmSendConfigReq(fp); break; case ST_OPENED: (fp->LayerDown)(fp); /* Fall down */ case ST_ACKRCVD: FsmSendConfigReq(fp); NewState(fp, ST_REQSENT); break; } pfree(bp); } void FsmRecvTermReq(fp, lhp, bp) /* RTR */ struct fsm *fp; struct fsmheader *lhp; struct mbuf *bp; { switch (fp->state) { case ST_INITIAL: case ST_STARTING: LogPrintf(LOG_LCP, "%s: Oops, RTR in %s\n", fp->name, StateNames[fp->state]); break; case ST_CLOSED: case ST_STOPPED: case ST_CLOSING: case ST_STOPPING: case ST_REQSENT: (fp->SendTerminateAck)(fp); break; case ST_ACKRCVD: case ST_ACKSENT: (fp->SendTerminateAck)(fp); NewState(fp, ST_REQSENT); break; case ST_OPENED: (fp->LayerDown)(fp); /* Zero Restart counter */ (fp->SendTerminateAck)(fp); NewState(fp, ST_STOPPING); break; } pfree(bp); } void FsmRecvTermAck(fp, lhp, bp) /* RTA */ struct fsm *fp; struct fsmheader *lhp; struct mbuf *bp; { switch (fp->state) { case ST_CLOSING: NewState(fp, ST_CLOSED); (fp->LayerFinish)(fp); break; case ST_STOPPING: NewState(fp, ST_STOPPED); (fp->LayerFinish)(fp); break; case ST_ACKRCVD: NewState(fp, ST_REQSENT); break; case ST_OPENED: (fp->LayerDown)(fp); FsmSendConfigReq(fp); NewState(fp, ST_REQSENT); break; } pfree(bp); } void FsmRecvConfigRej(fp, lhp, bp) /* RCJ */ struct fsm *fp; struct fsmheader *lhp; struct mbuf *bp; { int plen, flen; plen = plength(bp); flen = ntohs(lhp->length) - sizeof(*lhp); if (plen < flen) { pfree(bp); return; } LogPrintf(LOG_LCP, "%s: RecvConfigRej.\n", fp->name); /* * Check and process easy case */ switch (fp->state) { case ST_INITIAL: case ST_STARTING: LogPrintf(LOG_LCP, "%s: Oops, RCJ in %s.\n", fp->name, StateNames[fp->state]); pfree(bp); return; case ST_CLOSED: case ST_STOPPED: (fp->SendTerminateAck)(fp); pfree(bp); return; case ST_CLOSING: case ST_STOPPING: pfree(bp); return; } (fp->DecodeConfig)(MBUF_CTOP(bp), flen, MODE_REJ); switch (fp->state) { case ST_REQSENT: case ST_ACKSENT: FsmInitRestartCounter(fp); FsmSendConfigReq(fp); break; case ST_OPENED: (fp->LayerDown)(fp); /* Fall down */ case ST_ACKRCVD: FsmSendConfigReq(fp); NewState(fp, ST_REQSENT); break; } pfree(bp); } void FsmRecvCodeRej(fp, lhp, bp) struct fsm *fp; struct fsmheader *lhp; struct mbuf *bp; { LogPrintf(LOG_LCP, "%s: RecvCodeRej\n", fp->name); pfree(bp); } void FsmRecvProtoRej(fp, lhp, bp) struct fsm *fp; struct fsmheader *lhp; struct mbuf *bp; { u_short *sp, proto; sp = (u_short *)MBUF_CTOP(bp); proto = ntohs(*sp); LogPrintf(LOG_LCP, "-- Protocol (%04x) was rejected.\n", proto); switch (proto) { case PROTO_LQR: StopLqr(LQM_LQR); break; case PROTO_CCP: fp = &CcpFsm; (fp->LayerFinish)(fp); switch (fp->state) { case ST_CLOSED: case ST_CLOSING: NewState(fp, ST_CLOSED); default: NewState(fp, ST_STOPPED); break; } break; } pfree(bp); } void FsmRecvEchoReq(fp, lhp, bp) struct fsm *fp; struct fsmheader *lhp; struct mbuf *bp; { u_char *cp; u_long *lp, magic; cp = MBUF_CTOP(bp); lp = (u_long *)cp; magic = ntohl(*lp); if (magic != LcpInfo.his_magic) { logprintf("RecvEchoReq: his magic is bad!!\n"); /* XXX: We should send terminate request */ } if (fp->state == ST_OPENED) { *lp = htonl(LcpInfo.want_magic); /* Insert local magic number */ LogPrintf(LOG_LCP, "%s: SendEchoRep(%s)\n", fp->name, StateNames[fp->state]); FsmOutput(fp, CODE_ECHOREP, lhp->id, cp, plength(bp)); } pfree(bp); } void FsmRecvEchoRep(fp, lhp, bp) struct fsm *fp; struct fsmheader *lhp; struct mbuf *bp; { u_long *lp, magic; lp = (u_long *)MBUF_CTOP(bp); magic = ntohl(*lp); /* * Tolerate echo replies with either magic number */ if (magic != 0 && magic != LcpInfo.his_magic && magic != LcpInfo.want_magic) { logprintf("RecvEchoRep: his magic is wrong! expect: %x got: %x\n", LcpInfo.his_magic, magic); /* * XXX: We should send terminate request. But poor implementation * may die as a result. */ } RecvEchoLqr(bp); pfree(bp); } void FsmRecvDiscReq(fp, lhp, bp) struct fsm *fp; struct fsmheader *lhp; struct mbuf *bp; { LogPrintf(LOG_LCP, "%s: RecvDiscReq\n", fp->name); pfree(bp); } void FsmRecvIdent(fp, lhp, bp) struct fsm *fp; struct fsmheader *lhp; struct mbuf *bp; { LogPrintf(LOG_LCP, "%s: RecvIdent\n", fp->name); pfree(bp); } void FsmRecvTimeRemain(fp, lhp, bp) struct fsm *fp; struct fsmheader *lhp; struct mbuf *bp; { LogPrintf(LOG_LCP, "%s: RecvTimeRemain\n", fp->name); pfree(bp); } void FsmRecvResetReq(fp, lhp, bp) struct fsm *fp; struct fsmheader *lhp; struct mbuf *bp; { LogPrintf(LOG_LCP, "%s: RecvResetReq\n", fp->name); CcpRecvResetReq(fp); LogPrintf(LOG_LCP, "%s: SendResetAck\n", fp->name); FsmOutput(fp, CODE_RESETACK, fp->reqid, NULL, 0); pfree(bp); } void FsmRecvResetAck(fp, lhp, bp) struct fsm *fp; struct fsmheader *lhp; struct mbuf *bp; { LogPrintf(LOG_LCP, "%s: RecvResetAck\n", fp->name); fp->reqid++; pfree(bp); } struct fsmcodedesc FsmCodes[] = { { FsmRecvConfigReq, "Configure Request", }, { FsmRecvConfigAck, "Configure Ack", }, { FsmRecvConfigNak, "Configure Nak", }, { FsmRecvConfigRej, "Configure Reject", }, { FsmRecvTermReq, "Terminate Request", }, { FsmRecvTermAck, "Terminate Ack", }, { FsmRecvCodeRej, "Code Reject", }, { FsmRecvProtoRej, "Protocol Reject", }, { FsmRecvEchoReq, "Echo Request", }, { FsmRecvEchoRep, "Echo Reply", }, { FsmRecvDiscReq, "Discard Request", }, { FsmRecvIdent, "Ident", }, { FsmRecvTimeRemain, "Time Remain", }, { FsmRecvResetReq, "Reset Request", }, { FsmRecvResetAck, "Reset Ack", }, }; void FsmInput(fp, bp) struct fsm *fp; struct mbuf *bp; { int len; struct fsmheader *lhp; struct fsmcodedesc *codep; len = plength(bp); if (len < sizeof(struct fsmheader)) { pfree(bp); return; } lhp = (struct fsmheader *)MBUF_CTOP(bp); if (lhp->code == 0 || lhp->code > fp->max_code) { pfree(bp); /* XXX: Should send code reject */ return; } bp->offset += sizeof(struct fsmheader); bp->cnt -= sizeof(struct fsmheader); codep = FsmCodes + lhp->code - 1; LogPrintf(LOG_LCP, "%s: Received %s (%d) state = %s (%d)\n", fp->name, codep->name, lhp->id, StateNames[fp->state], fp->state); #ifdef DEBUG LogMemory(); #endif (codep->action)(fp, lhp, bp); #ifdef DEBUG LogMemory(); #endif }