HardenedBSD/sys/dev/hid/hgame.h
Warner Losh 4d846d260e spdx: The BSD-2-Clause-FreeBSD identifier is obsolete, drop -FreeBSD
The SPDX folks have obsoleted the BSD-2-Clause-FreeBSD identifier. Catch
up to that fact and revert to their recommended match of BSD-2-Clause.

Discussed with:		pfg
MFC After:		3 days
Sponsored by:		Netflix
2023-05-12 10:44:03 -06:00

47 lines
1.7 KiB
C

/*-
* SPDX-License-Identifier: BSD-2-Clause
*
* Copyright (c) 2020 Vladimir Kondratyev <wulf@FreeBSD.org>
* Copyright (c) 2020 Val Packett <val@packett.cool>
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE AUTHOR AND CONTRIBUTORS ``AS IS'' AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
* OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
* OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
* SUCH DAMAGE.
*/
#ifndef _HID_HGAME_H_
#define _HID_HGAME_H_
#include <dev/hid/hidmap.h>
hidmap_cb_t hgame_hat_switch_cb;
hidmap_cb_t hgame_dpad_cb;
hidmap_cb_t hgame_final_cb;
struct hgame_softc {
struct hidmap hm;
bool dpad_up;
bool dpad_down;
bool dpad_right;
bool dpad_left;
};
#endif /* !_HGAME_H_ */