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554eb505f8
of the x11 based games. I'm not going to tag the originals with bsd_44_lite and do this in two stages since it's just not worth it for this collection, and I've got directory renames to deal with that way. Bleah. Submitted by: jkh
81 lines
2.8 KiB
C
81 lines
2.8 KiB
C
/*
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* Copyright (c) 1980, 1993
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* The Regents of the University of California. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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* 1. Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* 3. All advertising materials mentioning features or use of this software
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* must display the following acknowledgement:
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* This product includes software developed by the University of
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* California, Berkeley and its contributors.
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* 4. Neither the name of the University nor the names of its contributors
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* may be used to endorse or promote products derived from this software
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* without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
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* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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* ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
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* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
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* OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
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* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
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* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
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* OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
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* SUCH DAMAGE.
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*/
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#ifndef lint
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static char sccsid[] = "@(#)impulse.c 8.1 (Berkeley) 5/31/93";
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#endif /* not lint */
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# include "trek.h"
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/**
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** move under impulse power
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**/
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impulse()
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{
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int course;
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register int power;
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double dist, time;
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register int percent;
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extern double move();
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if (Ship.cond == DOCKED)
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return (printf("Scotty: Sorry captain, but we are still docked.\n"));
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if (damaged(IMPULSE))
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return (out(IMPULSE));
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if (getcodi(&course, &dist))
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return;
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power = 20 + 100 * dist;
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percent = 100 * power / Ship.energy + 0.5;
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if (percent >= 85)
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{
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printf("Scotty: That would consume %d%% of our remaining energy.\n",
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percent);
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if (!getynpar("Are you sure that is wise"))
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return;
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printf("Aye aye, sir\n");
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}
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time = dist / 0.095;
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percent = 100 * time / Now.time + 0.5;
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if (percent >= 85)
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{
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printf("Spock: That would take %d%% of our remaining time.\n",
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percent);
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if (!getynpar("Are you sure that is wise"))
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return;
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printf("(He's finally gone mad)\n");
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}
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Move.time = move(0, course, time, 0.095);
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Ship.energy -= 20 + 100 * Move.time * 0.095;
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}
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