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554eb505f8
of the x11 based games. I'm not going to tag the originals with bsd_44_lite and do this in two stages since it's just not worth it for this collection, and I've got directory renames to deal with that way. Bleah. Submitted by: jkh
105 lines
3.5 KiB
C
105 lines
3.5 KiB
C
/*
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* Copyright (c) 1980, 1993
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* The Regents of the University of California. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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* 1. Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* 3. All advertising materials mentioning features or use of this software
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* must display the following acknowledgement:
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* This product includes software developed by the University of
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* California, Berkeley and its contributors.
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* 4. Neither the name of the University nor the names of its contributors
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* may be used to endorse or promote products derived from this software
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* without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
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* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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* ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
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* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
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* OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
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* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
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* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
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* OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
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* SUCH DAMAGE.
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*/
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#ifndef lint
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static char sccsid[] = "@(#)score.c 8.1 (Berkeley) 5/31/93";
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#endif /* not lint */
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# include "trek.h"
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# include "getpar.h"
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/*
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** PRINT OUT THE CURRENT SCORE
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*/
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long score()
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{
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register int u;
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register int t;
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long s;
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double r;
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extern struct cvntab Skitab[];
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printf("\n*** Your score:\n");
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s = t = Param.klingpwr / 4 * (u = Game.killk);
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if (t != 0)
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printf("%d Klingons killed\t\t\t%6d\n", u, t);
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r = Now.date - Param.date;
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if (r < 1.0)
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r = 1.0;
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r = Game.killk / r;
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s += (t = 400 * r);
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if (t != 0)
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printf("Kill rate %.2f Klingons/stardate \t%6d\n", r, t);
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r = Now.klings;
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r /= Game.killk + 1;
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s += (t = -400 * r);
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if (t != 0)
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printf("Penalty for %d klingons remaining\t%6d\n", Now.klings, t);
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if (Move.endgame > 0)
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{
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s += (t = 100 * (u = Game.skill));
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printf("Bonus for winning a %s%s game\t\t%6d\n", Skitab[u - 1].abrev, Skitab[u - 1].full, t);
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}
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if (Game.killed)
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{
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s -= 500;
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printf("Penalty for getting killed\t\t -500\n");
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}
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s += (t = -100 * (u = Game.killb));
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if (t != 0)
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printf("%d starbases killed\t\t\t%6d\n", u, t);
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s += (t = -100 * (u = Game.helps));
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if (t != 0)
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printf("%d calls for help\t\t\t%6d\n", u, t);
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s += (t = -5 * (u = Game.kills));
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if (t != 0)
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printf("%d stars destroyed\t\t\t%6d\n", u, t);
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s += (t = -150 * (u = Game.killinhab));
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if (t != 0)
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printf("%d inhabited starsystems destroyed\t%6d\n", u, t);
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if (Ship.ship != ENTERPRISE)
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{
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s -= 200;
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printf("penalty for abandoning ship\t\t -200\n");
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}
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s += (t = 3 * (u = Game.captives));
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if (t != 0)
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printf("%d Klingons captured\t\t\t%6d\n", u, t);
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s += (t = -(u = Game.deaths));
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if (t != 0)
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printf("%d casualties\t\t\t\t%6d\n", u, t);
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printf("\n*** TOTAL\t\t\t%14ld\n", s);
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return (s);
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}
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