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85 lines
3.1 KiB
Groff
85 lines
3.1 KiB
Groff
.TH curs_attr 3X ""
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.SH NAME
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\fBcurs_attr\fR: \fBattroff\fR, \fBwattroff\fR, \fBattron\fR, \fBwattron\fR,
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\fBattrset\fR, \fBwattrset\fR, \fBstandend\fR, \fBwstandend\fR, \fBstandout\fR,
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\fBwstandout\fR - \fBncurses\fR character and window attribute control routines
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.SH SYNOPSIS
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\fB#include <ncurses.h>\fR
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.br
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\fBint attroff(int attrs);\fR
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.br
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\fBint wattroff(WINDOW *win, int attrs);\fR
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.br
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\fBint attron(int attrs);\fR
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.br
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\fBint wattron(WINDOW *win, int attrs);\fR
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.br
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\fBint attrset(int attrs);\fR
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.br
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\fBint wattrset(WINDOW *win, int attrs);\fR
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.br
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\fBint standend(void);\fR
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.br
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\fBint wstandend(WINDOW *win);\fR
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.br
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\fBint standout(void);\fR
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.br
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\fBint wstandout(WINDOW *win);\fR
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.br
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.SH DESCRIPTION
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These routines manipulate the current attributes of the named window. The
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current attributes of a window apply to all characters that are written into
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the window with \fBwaddch\fR, \fBwaddstr\fR and \fBwprintw\fR. Attributes are
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a property of the character, and move with the character through any scrolling
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and insert/delete line/character operations. To the extent possible, they are
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displayed as appropriate modifications to the graphic rendition of characters
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put on the screen.
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The routine \fBattrset\fR sets the current attributes of the given window to
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\fIattrs\fR. The routine \fBattroff\fR turns off the named attributes without
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turning any other attributes on or off. The routine \fBattron\fR turns on the
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named attributes without affecting any others. The routine \fBstandout\fR is
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the same as \fBattron(A_STANDOUT)\fR. The routine \fBstandend\fR is the same
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as \fBattrset(A_NORMAL)\fR or \fBattrset(0)\fR, that is, it turns off all
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attributes.
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.SS Attributes
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The following video attributes, defined in \fB<ncurses.h>\fR, can be passed to
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the routines \fBattron\fR, \fBattroff\fR, and \fBattrset\fR, or OR-ed with the
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characters passed to \fBaddch\fR.
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.nf
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\fBA_NORMAL\fR Normal display (no highlight)
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\fBA_STANDOUT\fR Best highlighting mode of the terminal.
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\fBA_UNDERLINE\fR Underlining
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\fBA_REVERSE\fR Reverse video
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\fBA_BLINK\fR Blinking
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\fBA_DIM\fR Half bright
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\fBA_BOLD\fR Extra bright or bold
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\fBA_ALTCHARSET\fR Alternate character set
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\fBA_CHARTEXT\fR Bit-mask to extract a character
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\fBCOLOR_PAIR(\fR\fIn\fR\fB)\fR Color-pair number \fIn\fR
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.fi
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The following macro is the reverse of \fBCOLOR_PAIR(\fR\fIn\fR\fB)\fR:
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.DS C
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\fBPAIR_NUMBER(\fIattrs\fR) Returns the pair number associated
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with the \fBCOLOR_PAIR(\fR\fIn\fR\fB)\fR attribute.
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.DE
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The return values of these routines are not neaningful (many are implemented
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as macro-expanded assignments and simply return their argument). The SVr4
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manual page claims (falsely) that these routines always return \fB1\fR.
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.SH NOTES
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Note that \fBattroff\fR, \fBwattroff\fR, \fBattron\fR, \fBwattron\fR,
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\fBattrset\fR, \fBwattrset\fR, \fBstandend\fR and \fBstandout\fR may be macros.
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.SH SEE ALSO
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\fBncurses\fR(3X), \fBcurs_addch\fR(3X), \fBcurs_addstr\fR(3X),
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\fBcurs_printw\fR(3X)
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.\"#
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.\"# The following sets edit modes for GNU EMACS
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.\"# Local Variables:
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.\"# mode:nroff
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.\"# fill-column:79
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.\"# End:
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