mirror of
https://git.hardenedbsd.org/hardenedbsd/HardenedBSD.git
synced 2024-11-28 20:11:00 +01:00
439 lines
10 KiB
C
439 lines
10 KiB
C
/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
|
|
/* hack.apply.c - version 1.0.3 */
|
|
/* $FreeBSD$ */
|
|
|
|
#include "hack.h"
|
|
#include "def.edog.h"
|
|
#include "def.mkroom.h"
|
|
static struct monst *bchit();
|
|
extern struct obj *addinv();
|
|
extern struct trap *maketrap();
|
|
extern int (*occupation)();
|
|
extern char *occtxt;
|
|
extern char quitchars[];
|
|
extern char pl_character[];
|
|
|
|
static void use_camera(), use_ice_box(), use_whistle(), use_magic_whistle();
|
|
static int use_pick_axe();
|
|
|
|
doapply() {
|
|
struct obj *obj;
|
|
int res = 1;
|
|
|
|
obj = getobj("(", "use or apply");
|
|
if(!obj) return(0);
|
|
|
|
switch(obj->otyp){
|
|
case EXPENSIVE_CAMERA:
|
|
use_camera(obj); break;
|
|
case ICE_BOX:
|
|
use_ice_box(obj); break;
|
|
case PICK_AXE:
|
|
res = use_pick_axe(obj);
|
|
break;
|
|
|
|
case MAGIC_WHISTLE:
|
|
if(pl_character[0] == 'W' || u.ulevel > 9) {
|
|
use_magic_whistle(obj);
|
|
break;
|
|
}
|
|
/* fall into next case */
|
|
case WHISTLE:
|
|
use_whistle(obj);
|
|
break;
|
|
|
|
case CAN_OPENER:
|
|
if(!carrying(TIN)) {
|
|
pline("You have no can to open.");
|
|
goto xit;
|
|
}
|
|
pline("You cannot open a tin without eating its contents.");
|
|
pline("In order to eat, use the 'e' command.");
|
|
if(obj != uwep)
|
|
pline("Opening the tin will be much easier if you wield the can-opener.");
|
|
goto xit;
|
|
|
|
default:
|
|
pline("Sorry, I don't know how to use that.");
|
|
xit:
|
|
nomul(0);
|
|
return(0);
|
|
}
|
|
nomul(0);
|
|
return(res);
|
|
}
|
|
|
|
/* ARGSUSED */
|
|
static void
|
|
use_camera(obj) /* */ struct obj *obj; {
|
|
struct monst *mtmp;
|
|
if(!getdir(1)){ /* ask: in what direction? */
|
|
flags.move = multi = 0;
|
|
return;
|
|
}
|
|
if(u.uswallow) {
|
|
pline("You take a picture of %s's stomach.", monnam(u.ustuck));
|
|
return;
|
|
}
|
|
if(u.dz) {
|
|
pline("You take a picture of the %s.",
|
|
(u.dz > 0) ? "floor" : "ceiling");
|
|
return;
|
|
}
|
|
if(mtmp = bchit(u.dx, u.dy, COLNO, '!')) {
|
|
if(mtmp->msleep){
|
|
mtmp->msleep = 0;
|
|
pline("The flash awakens %s.", monnam(mtmp)); /* a3 */
|
|
} else
|
|
if(mtmp->data->mlet != 'y')
|
|
if(mtmp->mcansee || mtmp->mblinded){
|
|
int tmp = dist(mtmp->mx,mtmp->my);
|
|
int tmp2;
|
|
if(cansee(mtmp->mx,mtmp->my))
|
|
pline("%s is blinded by the flash!", Monnam(mtmp));
|
|
setmangry(mtmp);
|
|
if(tmp < 9 && !mtmp->isshk && rn2(4)) {
|
|
mtmp->mflee = 1;
|
|
if(rn2(4)) mtmp->mfleetim = rnd(100);
|
|
}
|
|
if(tmp < 3) mtmp->mcansee = mtmp->mblinded = 0;
|
|
else {
|
|
tmp2 = mtmp->mblinded;
|
|
tmp2 += rnd(1 + 50/tmp);
|
|
if(tmp2 > 127) tmp2 = 127;
|
|
mtmp->mblinded = tmp2;
|
|
mtmp->mcansee = 0;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
static
|
|
struct obj *current_ice_box; /* a local variable of use_ice_box, to be
|
|
used by its local procedures in/ck_ice_box */
|
|
static
|
|
in_ice_box(obj) struct obj *obj; {
|
|
if(obj == current_ice_box ||
|
|
(Punished && (obj == uball || obj == uchain))){
|
|
pline("You must be kidding.");
|
|
return(0);
|
|
}
|
|
if(obj->owornmask & (W_ARMOR | W_RING)) {
|
|
pline("You cannot refrigerate something you are wearing.");
|
|
return(0);
|
|
}
|
|
if(obj->owt + current_ice_box->owt > 70) {
|
|
pline("It won't fit.");
|
|
return(1); /* be careful! */
|
|
}
|
|
if(obj == uwep) {
|
|
if(uwep->cursed) {
|
|
pline("Your weapon is welded to your hand!");
|
|
return(0);
|
|
}
|
|
setuwep((struct obj *) 0);
|
|
}
|
|
current_ice_box->owt += obj->owt;
|
|
freeinv(obj);
|
|
obj->o_cnt_id = current_ice_box->o_id;
|
|
obj->nobj = fcobj;
|
|
fcobj = obj;
|
|
obj->age = moves - obj->age; /* actual age */
|
|
return(1);
|
|
}
|
|
|
|
static
|
|
ck_ice_box(obj) struct obj *obj; {
|
|
return(obj->o_cnt_id == current_ice_box->o_id);
|
|
}
|
|
|
|
static
|
|
out_ice_box(obj) struct obj *obj; {
|
|
struct obj *otmp;
|
|
if(obj == fcobj) fcobj = fcobj->nobj;
|
|
else {
|
|
for(otmp = fcobj; otmp->nobj != obj; otmp = otmp->nobj)
|
|
if(!otmp->nobj) panic("out_ice_box");
|
|
otmp->nobj = obj->nobj;
|
|
}
|
|
current_ice_box->owt -= obj->owt;
|
|
obj->age = moves - obj->age; /* simulated point of time */
|
|
(void) addinv(obj);
|
|
}
|
|
|
|
static void
|
|
use_ice_box(obj) struct obj *obj; {
|
|
int cnt = 0;
|
|
struct obj *otmp;
|
|
current_ice_box = obj; /* for use by in/out_ice_box */
|
|
for(otmp = fcobj; otmp; otmp = otmp->nobj)
|
|
if(otmp->o_cnt_id == obj->o_id)
|
|
cnt++;
|
|
if(!cnt) pline("Your ice-box is empty.");
|
|
else {
|
|
pline("Do you want to take something out of the ice-box? [yn] ");
|
|
if(readchar() == 'y')
|
|
if(askchain(fcobj, (char *) 0, 0, out_ice_box, ck_ice_box, 0))
|
|
return;
|
|
pline("That was all. Do you wish to put something in? [yn] ");
|
|
if(readchar() != 'y') return;
|
|
}
|
|
/* call getobj: 0: allow cnt; #: allow all types; %: expect food */
|
|
otmp = getobj("0#%", "put in");
|
|
if(!otmp || !in_ice_box(otmp))
|
|
flags.move = multi = 0;
|
|
}
|
|
|
|
static
|
|
struct monst *
|
|
bchit(ddx,ddy,range,sym) int ddx,ddy,range; char sym; {
|
|
struct monst *mtmp = (struct monst *) 0;
|
|
int bchx = u.ux, bchy = u.uy;
|
|
|
|
if(sym) Tmp_at(-1, sym); /* open call */
|
|
while(range--) {
|
|
bchx += ddx;
|
|
bchy += ddy;
|
|
if(mtmp = m_at(bchx,bchy))
|
|
break;
|
|
if(!ZAP_POS(levl[bchx][bchy].typ)) {
|
|
bchx -= ddx;
|
|
bchy -= ddy;
|
|
break;
|
|
}
|
|
if(sym) Tmp_at(bchx, bchy);
|
|
}
|
|
if(sym) Tmp_at(-1, -1);
|
|
return(mtmp);
|
|
}
|
|
|
|
/* ARGSUSED */
|
|
static void
|
|
use_whistle(obj) struct obj *obj; {
|
|
struct monst *mtmp = fmon;
|
|
pline("You produce a high whistling sound.");
|
|
while(mtmp) {
|
|
if(dist(mtmp->mx,mtmp->my) < u.ulevel*20) {
|
|
if(mtmp->msleep)
|
|
mtmp->msleep = 0;
|
|
if(mtmp->mtame)
|
|
EDOG(mtmp)->whistletime = moves;
|
|
}
|
|
mtmp = mtmp->nmon;
|
|
}
|
|
}
|
|
|
|
/* ARGSUSED */
|
|
static void
|
|
use_magic_whistle(obj) struct obj *obj; {
|
|
struct monst *mtmp = fmon;
|
|
pline("You produce a strange whistling sound.");
|
|
while(mtmp) {
|
|
if(mtmp->mtame) mnexto(mtmp);
|
|
mtmp = mtmp->nmon;
|
|
}
|
|
}
|
|
|
|
static int dig_effort; /* effort expended on current pos */
|
|
static uchar dig_level;
|
|
static coord dig_pos;
|
|
static boolean dig_down;
|
|
|
|
static
|
|
dig() {
|
|
struct rm *lev;
|
|
int dpx = dig_pos.x, dpy = dig_pos.y;
|
|
|
|
/* perhaps a nymph stole his pick-axe while he was busy digging */
|
|
/* or perhaps he teleported away */
|
|
if(u.uswallow || !uwep || uwep->otyp != PICK_AXE ||
|
|
dig_level != dlevel ||
|
|
((dig_down && (dpx != u.ux || dpy != u.uy)) ||
|
|
(!dig_down && dist(dpx,dpy) > 2)))
|
|
return(0);
|
|
|
|
dig_effort += 10 + abon() + uwep->spe + rn2(5);
|
|
if(dig_down) {
|
|
if(!xdnstair) {
|
|
pline("The floor here seems too hard to dig in.");
|
|
return(0);
|
|
}
|
|
if(dig_effort > 250) {
|
|
dighole();
|
|
return(0); /* done with digging */
|
|
}
|
|
if(dig_effort > 50) {
|
|
struct trap *ttmp = t_at(dpx,dpy);
|
|
|
|
if(!ttmp) {
|
|
ttmp = maketrap(dpx,dpy,PIT);
|
|
ttmp->tseen = 1;
|
|
pline("You have dug a pit.");
|
|
u.utrap = rn1(4,2);
|
|
u.utraptype = TT_PIT;
|
|
return(0);
|
|
}
|
|
}
|
|
} else
|
|
if(dig_effort > 100) {
|
|
char *digtxt;
|
|
struct obj *obj;
|
|
|
|
lev = &levl[dpx][dpy];
|
|
if(obj = sobj_at(ENORMOUS_ROCK, dpx, dpy)) {
|
|
fracture_rock(obj);
|
|
digtxt = "The rock falls apart.";
|
|
} else if(!lev->typ || lev->typ == SCORR) {
|
|
lev->typ = CORR;
|
|
digtxt = "You succeeded in cutting away some rock.";
|
|
} else if(lev->typ == HWALL || lev->typ == VWALL
|
|
|| lev->typ == SDOOR) {
|
|
lev->typ = xdnstair ? DOOR : ROOM;
|
|
digtxt = "You just made an opening in the wall.";
|
|
} else
|
|
digtxt = "Now what exactly was it that you were digging in?";
|
|
mnewsym(dpx, dpy);
|
|
prl(dpx, dpy);
|
|
pline("%s", digtxt); /* after mnewsym & prl */
|
|
return(0);
|
|
} else {
|
|
if(IS_WALL(levl[dpx][dpy].typ)) {
|
|
int rno = inroom(dpx,dpy);
|
|
|
|
if(rno >= 0 && rooms[rno].rtype >= 8) {
|
|
pline("This wall seems too hard to dig into.");
|
|
return(0);
|
|
}
|
|
}
|
|
pline("You hit the rock with all your might.");
|
|
}
|
|
return(1);
|
|
}
|
|
|
|
/* When will hole be finished? Very rough indication used by shopkeeper. */
|
|
holetime() {
|
|
return( (occupation == dig) ? (250 - dig_effort)/20 : -1);
|
|
}
|
|
|
|
dighole()
|
|
{
|
|
struct trap *ttmp = t_at(u.ux, u.uy);
|
|
|
|
if(!xdnstair) {
|
|
pline("The floor here seems too hard to dig in.");
|
|
} else {
|
|
if(ttmp)
|
|
ttmp->ttyp = TRAPDOOR;
|
|
else
|
|
ttmp = maketrap(u.ux, u.uy, TRAPDOOR);
|
|
ttmp->tseen = 1;
|
|
pline("You've made a hole in the floor.");
|
|
if(!u.ustuck) {
|
|
if(inshop())
|
|
shopdig(1);
|
|
pline("You fall through ...");
|
|
if(u.utraptype == TT_PIT) {
|
|
u.utrap = 0;
|
|
u.utraptype = 0;
|
|
}
|
|
goto_level(dlevel+1, FALSE);
|
|
}
|
|
}
|
|
}
|
|
|
|
static
|
|
use_pick_axe(obj)
|
|
struct obj *obj;
|
|
{
|
|
char dirsyms[12];
|
|
extern char sdir[];
|
|
char *dsp = dirsyms, *sdp = sdir;
|
|
struct monst *mtmp;
|
|
struct rm *lev;
|
|
int rx, ry, res = 0;
|
|
|
|
if(obj != uwep) {
|
|
if(uwep && uwep->cursed) {
|
|
/* Andreas Bormann - ihnp4!decvax!mcvax!unido!ab */
|
|
pline("Since your weapon is welded to your hand,");
|
|
pline("you cannot use that pick-axe.");
|
|
return(0);
|
|
}
|
|
pline("You now wield %s.", doname(obj));
|
|
setuwep(obj);
|
|
res = 1;
|
|
}
|
|
while(*sdp) {
|
|
(void) movecmd(*sdp); /* sets u.dx and u.dy and u.dz */
|
|
rx = u.ux + u.dx;
|
|
ry = u.uy + u.dy;
|
|
if(u.dz > 0 || (u.dz == 0 && isok(rx, ry) &&
|
|
(IS_ROCK(levl[rx][ry].typ)
|
|
|| sobj_at(ENORMOUS_ROCK, rx, ry))))
|
|
*dsp++ = *sdp;
|
|
sdp++;
|
|
}
|
|
*dsp = 0;
|
|
pline("In what direction do you want to dig? [%s] ", dirsyms);
|
|
if(!getdir(0)) /* no txt */
|
|
return(res);
|
|
if(u.uswallow && attack(u.ustuck)) /* return(1) */;
|
|
else
|
|
if(u.dz < 0)
|
|
pline("You cannot reach the ceiling.");
|
|
else
|
|
if(u.dz == 0) {
|
|
if(Confusion)
|
|
confdir();
|
|
rx = u.ux + u.dx;
|
|
ry = u.uy + u.dy;
|
|
if((mtmp = m_at(rx, ry)) && attack(mtmp))
|
|
return(1);
|
|
if(!isok(rx, ry)) {
|
|
pline("Clash!");
|
|
return(1);
|
|
}
|
|
lev = &levl[rx][ry];
|
|
if(lev->typ == DOOR)
|
|
pline("Your %s against the door.",
|
|
aobjnam(obj, "clang"));
|
|
else if(!IS_ROCK(lev->typ)
|
|
&& !sobj_at(ENORMOUS_ROCK, rx, ry)) {
|
|
/* ACCESSIBLE or POOL */
|
|
pline("You swing your %s through thin air.",
|
|
aobjnam(obj, (char *) 0));
|
|
} else {
|
|
if(dig_pos.x != rx || dig_pos.y != ry
|
|
|| dig_level != dlevel || dig_down) {
|
|
dig_down = FALSE;
|
|
dig_pos.x = rx;
|
|
dig_pos.y = ry;
|
|
dig_level = dlevel;
|
|
dig_effort = 0;
|
|
pline("You start digging.");
|
|
} else
|
|
pline("You continue digging.");
|
|
occupation = dig;
|
|
occtxt = "digging";
|
|
}
|
|
} else if(Levitation) {
|
|
pline("You cannot reach the floor.");
|
|
} else {
|
|
if(dig_pos.x != u.ux || dig_pos.y != u.uy
|
|
|| dig_level != dlevel || !dig_down) {
|
|
dig_down = TRUE;
|
|
dig_pos.x = u.ux;
|
|
dig_pos.y = u.uy;
|
|
dig_level = dlevel;
|
|
dig_effort = 0;
|
|
pline("You start digging in the floor.");
|
|
if(inshop())
|
|
shopdig(0);
|
|
} else
|
|
pline("You continue digging in the floor.");
|
|
occupation = dig;
|
|
occtxt = "digging";
|
|
}
|
|
return(1);
|
|
}
|