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https://git.hardenedbsd.org/hardenedbsd/HardenedBSD.git
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554eb505f8
of the x11 based games. I'm not going to tag the originals with bsd_44_lite and do this in two stages since it's just not worth it for this collection, and I've got directory renames to deal with that way. Bleah. Submitted by: jkh
204 lines
4.8 KiB
C
204 lines
4.8 KiB
C
/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
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/* hack.steal.c - version 1.0.3 */
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#include "hack.h"
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long /* actually returns something that fits in an int */
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somegold(){
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return( (u.ugold < 100) ? u.ugold :
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(u.ugold > 10000) ? rnd(10000) : rnd((int) u.ugold) );
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}
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stealgold(mtmp) register struct monst *mtmp; {
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register struct gold *gold = g_at(u.ux, u.uy);
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register long tmp;
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if(gold && ( !u.ugold || gold->amount > u.ugold || !rn2(5))) {
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mtmp->mgold += gold->amount;
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freegold(gold);
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if(Invisible) newsym(u.ux, u.uy);
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pline("%s quickly snatches some gold from between your feet!",
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Monnam(mtmp));
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if(!u.ugold || !rn2(5)) {
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rloc(mtmp);
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mtmp->mflee = 1;
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}
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} else if(u.ugold) {
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u.ugold -= (tmp = somegold());
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pline("Your purse feels lighter.");
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mtmp->mgold += tmp;
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rloc(mtmp);
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mtmp->mflee = 1;
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flags.botl = 1;
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}
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}
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/* steal armor after he finishes taking it off */
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unsigned stealoid; /* object to be stolen */
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unsigned stealmid; /* monster doing the stealing */
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stealarm(){
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register struct monst *mtmp;
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register struct obj *otmp;
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for(otmp = invent; otmp; otmp = otmp->nobj)
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if(otmp->o_id == stealoid) {
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for(mtmp = fmon; mtmp; mtmp = mtmp->nmon)
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if(mtmp->m_id == stealmid) {
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if(dist(mtmp->mx,mtmp->my) < 3) {
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freeinv(otmp);
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pline("%s steals %s!", Monnam(mtmp), doname(otmp));
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mpickobj(mtmp,otmp);
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mtmp->mflee = 1;
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rloc(mtmp);
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}
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break;
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}
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break;
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}
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stealoid = 0;
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}
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/* returns 1 when something was stolen */
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/* (or at least, when N should flee now) */
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/* avoid stealing the object stealoid */
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steal(mtmp)
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struct monst *mtmp;
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{
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register struct obj *otmp;
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register tmp;
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register named = 0;
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if(!invent){
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if(Blind)
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pline("Somebody tries to rob you, but finds nothing to steal.");
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else
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pline("%s tries to rob you, but she finds nothing to steal!",
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Monnam(mtmp));
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return(1); /* let her flee */
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}
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tmp = 0;
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for(otmp = invent; otmp; otmp = otmp->nobj) if(otmp != uarm2)
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tmp += ((otmp->owornmask & (W_ARMOR | W_RING)) ? 5 : 1);
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tmp = rn2(tmp);
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for(otmp = invent; otmp; otmp = otmp->nobj) if(otmp != uarm2)
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if((tmp -= ((otmp->owornmask & (W_ARMOR | W_RING)) ? 5 : 1))
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< 0) break;
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if(!otmp) {
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impossible("Steal fails!");
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return(0);
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}
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if(otmp->o_id == stealoid)
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return(0);
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if((otmp->owornmask & (W_ARMOR | W_RING))){
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switch(otmp->olet) {
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case RING_SYM:
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ringoff(otmp);
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break;
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case ARMOR_SYM:
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if(multi < 0 || otmp == uarms){
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setworn((struct obj *) 0, otmp->owornmask & W_ARMOR);
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break;
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}
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{ int curssv = otmp->cursed;
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otmp->cursed = 0;
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stop_occupation();
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pline("%s seduces you and %s off your %s.",
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Amonnam(mtmp, Blind ? "gentle" : "beautiful"),
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otmp->cursed ? "helps you to take"
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: "you start taking",
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(otmp == uarmg) ? "gloves" :
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(otmp == uarmh) ? "helmet" : "armor");
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named++;
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(void) armoroff(otmp);
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otmp->cursed = curssv;
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if(multi < 0){
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extern char *nomovemsg;
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extern int (*afternmv)();
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/*
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multi = 0;
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nomovemsg = 0;
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afternmv = 0;
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*/
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stealoid = otmp->o_id;
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stealmid = mtmp->m_id;
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afternmv = stealarm;
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return(0);
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}
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break;
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}
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default:
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impossible("Tried to steal a strange worn thing.");
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}
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}
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else if(otmp == uwep)
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setuwep((struct obj *) 0);
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if(otmp->olet == CHAIN_SYM) {
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impossible("How come you are carrying that chain?");
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}
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if(Punished && otmp == uball){
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Punished = 0;
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freeobj(uchain);
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free((char *) uchain);
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uchain = (struct obj *) 0;
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uball->spe = 0;
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uball = (struct obj *) 0; /* superfluous */
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}
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freeinv(otmp);
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pline("%s stole %s.", named ? "She" : Monnam(mtmp), doname(otmp));
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mpickobj(mtmp,otmp);
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return((multi < 0) ? 0 : 1);
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}
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mpickobj(mtmp,otmp)
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register struct monst *mtmp;
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register struct obj *otmp;
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{
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otmp->nobj = mtmp->minvent;
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mtmp->minvent = otmp;
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}
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stealamulet(mtmp)
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register struct monst *mtmp;
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{
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register struct obj *otmp;
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for(otmp = invent; otmp; otmp = otmp->nobj) {
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if(otmp->olet == AMULET_SYM) {
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/* might be an imitation one */
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if(otmp == uwep) setuwep((struct obj *) 0);
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freeinv(otmp);
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mpickobj(mtmp,otmp);
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pline("%s stole %s!", Monnam(mtmp), doname(otmp));
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return(1);
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}
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}
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return(0);
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}
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/* release the objects the killed animal has stolen */
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relobj(mtmp,show)
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register struct monst *mtmp;
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register show;
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{
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register struct obj *otmp, *otmp2;
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for(otmp = mtmp->minvent; otmp; otmp = otmp2){
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otmp->ox = mtmp->mx;
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otmp->oy = mtmp->my;
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otmp2 = otmp->nobj;
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otmp->nobj = fobj;
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fobj = otmp;
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stackobj(fobj);
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if(show & cansee(mtmp->mx,mtmp->my))
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atl(otmp->ox,otmp->oy,otmp->olet);
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}
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mtmp->minvent = (struct obj *) 0;
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if(mtmp->mgold || mtmp->data->mlet == 'L') {
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register long tmp;
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tmp = (mtmp->mgold > 10000) ? 10000 : mtmp->mgold;
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mkgold((long)(tmp + d(dlevel,30)), mtmp->mx, mtmp->my);
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if(show & cansee(mtmp->mx,mtmp->my))
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atl(mtmp->mx,mtmp->my,'$');
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}
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}
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