HardenedBSD/lib/msun/ld128/k_cosl.c
David Schultz 61f955827d Add kernel functions for 128-bit long doubles. These could be improved
a bit, but access to a freebsd/sparc64 machine is needed.

Submitted by:	bde and Steve Kargl <sgk@apl.washington.edu> (earlier version)
2008-02-17 07:32:31 +00:00

62 lines
1.9 KiB
C

/* From: @(#)k_cos.c 1.3 95/01/18 */
/*
* ====================================================
* Copyright (C) 1993 by Sun Microsystems, Inc. All rights reserved.
* Copyright (c) 2008 Steven G. Kargl, David Schultz, Bruce D. Evans.
*
* Developed at SunSoft, a Sun Microsystems, Inc. business.
* Permission to use, copy, modify, and distribute this
* software is freely granted, provided that this notice
* is preserved.
* ====================================================
*/
#include <sys/cdefs.h>
__FBSDID("$FreeBSD$");
/*
* ld128 version of k_cos.c. See ../src/k_cos.c for most comments.
*/
#include "math_private.h"
/*
* Domain [-0.7854, 0.7854], range ~[-1.80e-37, 1.79e-37]:
* |cos(x) - c(x))| < 2**-122.0
*
* 113-bit precision requires more care than 64-bit precision, since
* simple methods give a minimax polynomial with coefficient for x^2
* that is 1 ulp below 0.5, but we want it to be precisely 0.5. See
* ../ld80/k_cosl.c for more details.
*/
static const double
one = 1.0;
static const long double
C1 = 0.04166666666666666666666666666666658424671L,
C2 = -0.001388888888888888888888888888863490893732L,
C3 = 0.00002480158730158730158730158600795304914210L,
C4 = -0.2755731922398589065255474947078934284324e-6L,
C5 = 0.2087675698786809897659225313136400793948e-8L,
C6 = -0.1147074559772972315817149986812031204775e-10L,
C7 = 0.4779477332386808976875457937252120293400e-13L;
static const double
C8 = -0.1561920696721507929516718307820958119868e-15,
C9 = 0.4110317413744594971475941557607804508039e-18,
C10 = -0.8896592467191938803288521958313920156409e-21,
C11 = 0.1601061435794535138244346256065192782581e-23;
long double
__kernel_cosl(long double x, long double y)
{
long double hz,z,r,w;
z = x*x;
r = z*(C1+z*(C2+z*(C3+z*(C4+z*(C5+z*(C6+z*(C7+
z*(C8+z*(C9+z*(C10+z*C11))))))))));
hz = 0.5*z;
w = one-hz;
return w + (((one-w)-hz) + (z*r-x*y));
}