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745 lines
18 KiB
C
745 lines
18 KiB
C
/*
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* Copyright (c) 1994 Jan-Simon Pendry
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* Copyright (c) 1994
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* The Regents of the University of California. All rights reserved.
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*
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* This code is derived from software contributed to Berkeley by
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* Jan-Simon Pendry.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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* 1. Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* 3. All advertising materials mentioning features or use of this software
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* must display the following acknowledgement:
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* This product includes software developed by the University of
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* California, Berkeley and its contributors.
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* 4. Neither the name of the University nor the names of its contributors
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* may be used to endorse or promote products derived from this software
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* without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
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* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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* ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
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* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
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* OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
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* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
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* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
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* OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
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* SUCH DAMAGE.
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*
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* @(#)union_subr.c 8.4 (Berkeley) 2/17/94
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* $Id$
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*/
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#include <sys/param.h>
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#include <sys/systm.h>
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#include <sys/time.h>
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#include <sys/kernel.h>
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#include <sys/vnode.h>
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#include <sys/namei.h>
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#include <sys/malloc.h>
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#include <sys/file.h>
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#include <sys/filedesc.h>
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#include <sys/queue.h>
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#include <miscfs/union/union.h>
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#include <sys/proc.h>
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/* must be power of two, otherwise change UNION_HASH() */
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#define NHASH 32
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/* unsigned int ... */
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#define UNION_HASH(u, l) \
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(((((unsigned long) (u)) + ((unsigned long) l)) >> 8) & (NHASH-1))
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static LIST_HEAD(unhead, union_node) unhead[NHASH];
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static int unvplock[NHASH];
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int
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union_init()
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{
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int i;
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for (i = 0; i < NHASH; i++)
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LIST_INIT(&unhead[i]);
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bzero((caddr_t) unvplock, sizeof(unvplock));
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return (0);
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}
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static int
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union_list_lock(ix)
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int ix;
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{
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if (unvplock[ix] & UN_LOCKED) {
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unvplock[ix] |= UN_WANT;
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sleep((caddr_t) &unvplock[ix], PINOD);
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return (1);
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}
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unvplock[ix] |= UN_LOCKED;
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return (0);
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}
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static void
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union_list_unlock(ix)
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int ix;
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{
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unvplock[ix] &= ~UN_LOCKED;
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if (unvplock[ix] & UN_WANT) {
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unvplock[ix] &= ~UN_WANT;
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wakeup((caddr_t) &unvplock[ix]);
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}
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}
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void
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union_updatevp(un, uppervp, lowervp)
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struct union_node *un;
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struct vnode *uppervp;
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struct vnode *lowervp;
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{
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int ohash = UNION_HASH(un->un_uppervp, un->un_lowervp);
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int nhash = UNION_HASH(uppervp, lowervp);
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if (ohash != nhash) {
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/*
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* Ensure locking is ordered from lower to higher
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* to avoid deadlocks.
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*/
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if (nhash < ohash) {
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int t = ohash;
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ohash = nhash;
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nhash = t;
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}
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while (union_list_lock(ohash))
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continue;
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while (union_list_lock(nhash))
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continue;
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LIST_REMOVE(un, un_cache);
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union_list_unlock(ohash);
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} else {
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while (union_list_lock(nhash))
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continue;
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}
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if (un->un_lowervp != lowervp) {
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if (un->un_lowervp) {
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vrele(un->un_lowervp);
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if (un->un_path) {
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free(un->un_path, M_TEMP);
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un->un_path = 0;
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}
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if (un->un_dirvp) {
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vrele(un->un_dirvp);
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un->un_dirvp = NULLVP;
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}
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}
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un->un_lowervp = lowervp;
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}
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if (un->un_uppervp != uppervp) {
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if (un->un_uppervp)
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vrele(un->un_uppervp);
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un->un_uppervp = uppervp;
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}
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if (ohash != nhash)
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LIST_INSERT_HEAD(&unhead[nhash], un, un_cache);
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union_list_unlock(nhash);
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}
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void
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union_newlower(un, lowervp)
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struct union_node *un;
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struct vnode *lowervp;
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{
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union_updatevp(un, un->un_uppervp, lowervp);
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}
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void
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union_newupper(un, uppervp)
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struct union_node *un;
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struct vnode *uppervp;
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{
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union_updatevp(un, uppervp, un->un_lowervp);
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}
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/*
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* allocate a union_node/vnode pair. the vnode is
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* referenced and locked. the new vnode is returned
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* via (vpp). (mp) is the mountpoint of the union filesystem,
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* (dvp) is the parent directory where the upper layer object
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* should exist (but doesn't) and (cnp) is the componentname
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* information which is partially copied to allow the upper
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* layer object to be created at a later time. (uppervp)
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* and (lowervp) reference the upper and lower layer objects
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* being mapped. either, but not both, can be nil.
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* if supplied, (uppervp) is locked.
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* the reference is either maintained in the new union_node
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* object which is allocated, or they are vrele'd.
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*
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* all union_nodes are maintained on a singly-linked
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* list. new nodes are only allocated when they cannot
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* be found on this list. entries on the list are
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* removed when the vfs reclaim entry is called.
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*
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* a single lock is kept for the entire list. this is
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* needed because the getnewvnode() function can block
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* waiting for a vnode to become free, in which case there
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* may be more than one process trying to get the same
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* vnode. this lock is only taken if we are going to
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* call getnewvnode, since the kernel itself is single-threaded.
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*
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* if an entry is found on the list, then call vget() to
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* take a reference. this is done because there may be
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* zero references to it and so it needs to removed from
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* the vnode free list.
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*/
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int
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union_allocvp(vpp, mp, undvp, dvp, cnp, uppervp, lowervp)
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struct vnode **vpp;
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struct mount *mp;
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struct vnode *undvp;
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struct vnode *dvp; /* may be null */
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struct componentname *cnp; /* may be null */
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struct vnode *uppervp; /* may be null */
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struct vnode *lowervp; /* may be null */
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{
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int error;
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struct union_node *un = 0;
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struct union_node **pp;
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struct vnode *xlowervp = NULLVP;
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int hash = 0;
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int try;
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if (uppervp == NULLVP && lowervp == NULLVP)
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panic("union: unidentifiable allocation");
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if (uppervp && lowervp && (uppervp->v_type != lowervp->v_type)) {
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xlowervp = lowervp;
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lowervp = NULLVP;
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}
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loop:
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for (try = 0; try < 3; try++) {
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switch (try) {
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case 0:
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if (lowervp == NULLVP)
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continue;
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hash = UNION_HASH(uppervp, lowervp);
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break;
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case 1:
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if (uppervp == NULLVP)
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continue;
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hash = UNION_HASH(uppervp, NULLVP);
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break;
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case 2:
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if (lowervp == NULLVP)
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continue;
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hash = UNION_HASH(NULLVP, lowervp);
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break;
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}
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while (union_list_lock(hash))
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continue;
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for (un = unhead[hash].lh_first; un != 0;
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un = un->un_cache.le_next) {
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if ((un->un_lowervp == lowervp ||
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un->un_lowervp == NULLVP) &&
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(un->un_uppervp == uppervp ||
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un->un_uppervp == NULLVP) &&
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(UNIONTOV(un)->v_mount == mp)) {
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if (vget(UNIONTOV(un), 0)) {
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union_list_unlock(hash);
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goto loop;
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}
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break;
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}
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}
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union_list_unlock(hash);
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if (un)
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break;
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}
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if (un) {
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/*
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* Obtain a lock on the union_node.
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* uppervp is locked, though un->un_uppervp
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* may not be. this doesn't break the locking
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* hierarchy since in the case that un->un_uppervp
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* is not yet locked it will be vrele'd and replaced
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* with uppervp.
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*/
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if ((dvp != NULLVP) && (uppervp == dvp)) {
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/*
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* Access ``.'', so (un) will already
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* be locked. Since this process has
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* the lock on (uppervp) no other
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* process can hold the lock on (un).
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*/
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#ifdef DIAGNOSTIC
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if ((un->un_flags & UN_LOCKED) == 0)
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panic("union: . not locked");
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else if (curproc && un->un_pid != curproc->p_pid &&
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un->un_pid > -1 && curproc->p_pid > -1)
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panic("union: allocvp not lock owner");
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#endif
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} else {
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if (un->un_flags & UN_LOCKED) {
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vrele(UNIONTOV(un));
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un->un_flags |= UN_WANT;
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sleep((caddr_t) &un->un_flags, PINOD);
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goto loop;
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}
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un->un_flags |= UN_LOCKED;
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#ifdef DIAGNOSTIC
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if (curproc)
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un->un_pid = curproc->p_pid;
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else
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un->un_pid = -1;
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#endif
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}
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/*
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* At this point, the union_node is locked,
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* un->un_uppervp may not be locked, and uppervp
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* is locked or nil.
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*/
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/*
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* Save information about the upper layer.
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*/
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if (uppervp != un->un_uppervp) {
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union_newupper(un, uppervp);
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} else if (uppervp) {
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vrele(uppervp);
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}
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if (un->un_uppervp) {
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un->un_flags |= UN_ULOCK;
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un->un_flags &= ~UN_KLOCK;
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}
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/*
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* Save information about the lower layer.
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* This needs to keep track of pathname
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* and directory information which union_vn_create
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* might need.
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*/
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if (lowervp != un->un_lowervp) {
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union_newlower(un, lowervp);
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if (cnp && (lowervp != NULLVP) &&
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(lowervp->v_type == VREG)) {
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un->un_hash = cnp->cn_hash;
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un->un_path = malloc(cnp->cn_namelen+1,
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M_TEMP, M_WAITOK);
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bcopy(cnp->cn_nameptr, un->un_path,
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cnp->cn_namelen);
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un->un_path[cnp->cn_namelen] = '\0';
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VREF(dvp);
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un->un_dirvp = dvp;
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}
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} else if (lowervp) {
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vrele(lowervp);
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}
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*vpp = UNIONTOV(un);
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return (0);
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}
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/*
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* otherwise lock the vp list while we call getnewvnode
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* since that can block.
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*/
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hash = UNION_HASH(uppervp, lowervp);
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if (union_list_lock(hash))
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goto loop;
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error = getnewvnode(VT_UNION, mp, union_vnodeop_p, vpp);
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if (error) {
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if (uppervp) {
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if (dvp == uppervp)
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vrele(uppervp);
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else
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vput(uppervp);
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}
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if (lowervp)
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vrele(lowervp);
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goto out;
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}
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MALLOC((*vpp)->v_data, void *, sizeof(struct union_node),
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M_TEMP, M_WAITOK);
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if (uppervp)
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(*vpp)->v_type = uppervp->v_type;
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else
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(*vpp)->v_type = lowervp->v_type;
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un = VTOUNION(*vpp);
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un->un_vnode = *vpp;
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un->un_uppervp = uppervp;
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un->un_lowervp = lowervp;
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un->un_openl = 0;
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un->un_flags = UN_LOCKED;
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if (un->un_uppervp)
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un->un_flags |= UN_ULOCK;
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#ifdef DIAGNOSTIC
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if (curproc)
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un->un_pid = curproc->p_pid;
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else
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un->un_pid = -1;
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#endif
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if (cnp && (lowervp != NULLVP) && (lowervp->v_type == VREG)) {
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un->un_hash = cnp->cn_hash;
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un->un_path = malloc(cnp->cn_namelen+1, M_TEMP, M_WAITOK);
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bcopy(cnp->cn_nameptr, un->un_path, cnp->cn_namelen);
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un->un_path[cnp->cn_namelen] = '\0';
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VREF(dvp);
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un->un_dirvp = dvp;
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} else {
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un->un_hash = 0;
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un->un_path = 0;
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un->un_dirvp = 0;
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}
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LIST_INSERT_HEAD(&unhead[hash], un, un_cache);
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if (xlowervp)
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vrele(xlowervp);
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out:
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union_list_unlock(hash);
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return (error);
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}
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int
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union_freevp(vp)
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struct vnode *vp;
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{
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struct union_node *un = VTOUNION(vp);
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LIST_REMOVE(un, un_cache);
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if (un->un_uppervp)
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vrele(un->un_uppervp);
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if (un->un_lowervp)
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vrele(un->un_lowervp);
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if (un->un_dirvp)
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vrele(un->un_dirvp);
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if (un->un_path)
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free(un->un_path, M_TEMP);
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FREE(vp->v_data, M_TEMP);
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vp->v_data = 0;
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return (0);
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}
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/*
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* copyfile. copy the vnode (fvp) to the vnode (tvp)
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* using a sequence of reads and writes. both (fvp)
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* and (tvp) are locked on entry and exit.
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*/
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int
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union_copyfile(p, cred, fvp, tvp)
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struct proc *p;
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struct ucred *cred;
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struct vnode *fvp;
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struct vnode *tvp;
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{
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char *buf;
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struct uio uio;
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struct iovec iov;
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int error = 0;
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/*
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* strategy:
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* allocate a buffer of size MAXBSIZE.
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* loop doing reads and writes, keeping track
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* of the current uio offset.
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* give up at the first sign of trouble.
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*/
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uio.uio_procp = p;
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uio.uio_segflg = UIO_SYSSPACE;
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uio.uio_offset = 0;
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VOP_UNLOCK(fvp); /* XXX */
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LEASE_CHECK(fvp, p, cred, LEASE_READ);
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VOP_LOCK(fvp); /* XXX */
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VOP_UNLOCK(tvp); /* XXX */
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LEASE_CHECK(tvp, p, cred, LEASE_WRITE);
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VOP_LOCK(tvp); /* XXX */
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buf = malloc(MAXBSIZE, M_TEMP, M_WAITOK);
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/* ugly loop follows... */
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do {
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off_t offset = uio.uio_offset;
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uio.uio_iov = &iov;
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uio.uio_iovcnt = 1;
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iov.iov_base = buf;
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iov.iov_len = MAXBSIZE;
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uio.uio_resid = iov.iov_len;
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uio.uio_rw = UIO_READ;
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error = VOP_READ(fvp, &uio, 0, cred);
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if (error == 0) {
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uio.uio_iov = &iov;
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uio.uio_iovcnt = 1;
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iov.iov_base = buf;
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iov.iov_len = MAXBSIZE - uio.uio_resid;
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uio.uio_offset = offset;
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uio.uio_rw = UIO_WRITE;
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uio.uio_resid = iov.iov_len;
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if (uio.uio_resid == 0)
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break;
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do {
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error = VOP_WRITE(tvp, &uio, 0, cred);
|
|
} while ((uio.uio_resid > 0) && (error == 0));
|
|
}
|
|
|
|
} while (error == 0);
|
|
|
|
free(buf, M_TEMP);
|
|
return (error);
|
|
}
|
|
|
|
/*
|
|
* Create a shadow directory in the upper layer.
|
|
* The new vnode is returned locked.
|
|
*
|
|
* (um) points to the union mount structure for access to the
|
|
* the mounting process's credentials.
|
|
* (dvp) is the directory in which to create the shadow directory.
|
|
* it is unlocked on entry and exit.
|
|
* (cnp) is the componentname to be created.
|
|
* (vpp) is the returned newly created shadow directory, which
|
|
* is returned locked.
|
|
*/
|
|
int
|
|
union_mkshadow(um, dvp, cnp, vpp)
|
|
struct union_mount *um;
|
|
struct vnode *dvp;
|
|
struct componentname *cnp;
|
|
struct vnode **vpp;
|
|
{
|
|
int error;
|
|
struct vattr va;
|
|
struct proc *p = cnp->cn_proc;
|
|
struct componentname cn;
|
|
|
|
/*
|
|
* policy: when creating the shadow directory in the
|
|
* upper layer, create it owned by the user who did
|
|
* the mount, group from parent directory, and mode
|
|
* 777 modified by umask (ie mostly identical to the
|
|
* mkdir syscall). (jsp, kb)
|
|
*/
|
|
|
|
/*
|
|
* A new componentname structure must be faked up because
|
|
* there is no way to know where the upper level cnp came
|
|
* from or what it is being used for. This must duplicate
|
|
* some of the work done by NDINIT, some of the work done
|
|
* by namei, some of the work done by lookup and some of
|
|
* the work done by VOP_LOOKUP when given a CREATE flag.
|
|
* Conclusion: Horrible.
|
|
*
|
|
* The pathname buffer will be FREEed by VOP_MKDIR.
|
|
*/
|
|
cn.cn_pnbuf = malloc(cnp->cn_namelen+1, M_NAMEI, M_WAITOK);
|
|
bcopy(cnp->cn_nameptr, cn.cn_pnbuf, cnp->cn_namelen);
|
|
cn.cn_pnbuf[cnp->cn_namelen] = '\0';
|
|
|
|
cn.cn_nameiop = CREATE;
|
|
cn.cn_flags = (LOCKPARENT|HASBUF|SAVENAME|SAVESTART|ISLASTCN);
|
|
cn.cn_proc = cnp->cn_proc;
|
|
if (um->um_op == UNMNT_ABOVE)
|
|
cn.cn_cred = cnp->cn_cred;
|
|
else
|
|
cn.cn_cred = um->um_cred;
|
|
cn.cn_nameptr = cn.cn_pnbuf;
|
|
cn.cn_namelen = cnp->cn_namelen;
|
|
cn.cn_hash = cnp->cn_hash;
|
|
cn.cn_consume = cnp->cn_consume;
|
|
|
|
VREF(dvp);
|
|
if (error = relookup(dvp, vpp, &cn))
|
|
return (error);
|
|
vrele(dvp);
|
|
|
|
if (*vpp) {
|
|
VOP_ABORTOP(dvp, &cn);
|
|
VOP_UNLOCK(dvp);
|
|
vrele(*vpp);
|
|
*vpp = NULLVP;
|
|
return (EEXIST);
|
|
}
|
|
|
|
VATTR_NULL(&va);
|
|
va.va_type = VDIR;
|
|
va.va_mode = um->um_cmode;
|
|
|
|
/* LEASE_CHECK: dvp is locked */
|
|
LEASE_CHECK(dvp, p, p->p_ucred, LEASE_WRITE);
|
|
|
|
error = VOP_MKDIR(dvp, vpp, &cn, &va);
|
|
return (error);
|
|
}
|
|
|
|
/*
|
|
* union_vn_create: creates and opens a new shadow file
|
|
* on the upper union layer. this function is similar
|
|
* in spirit to calling vn_open but it avoids calling namei().
|
|
* the problem with calling namei is that a) it locks too many
|
|
* things, and b) it doesn't start at the "right" directory,
|
|
* whereas relookup is told where to start.
|
|
*/
|
|
int
|
|
union_vn_create(vpp, un, p)
|
|
struct vnode **vpp;
|
|
struct union_node *un;
|
|
struct proc *p;
|
|
{
|
|
struct vnode *vp;
|
|
struct ucred *cred = p->p_ucred;
|
|
struct vattr vat;
|
|
struct vattr *vap = &vat;
|
|
int fmode = FFLAGS(O_WRONLY|O_CREAT|O_TRUNC|O_EXCL);
|
|
int error;
|
|
int cmode = UN_FILEMODE & ~p->p_fd->fd_cmask;
|
|
char *cp;
|
|
struct componentname cn;
|
|
|
|
*vpp = NULLVP;
|
|
|
|
/*
|
|
* Build a new componentname structure (for the same
|
|
* reasons outlines in union_mkshadow).
|
|
* The difference here is that the file is owned by
|
|
* the current user, rather than by the person who
|
|
* did the mount, since the current user needs to be
|
|
* able to write the file (that's why it is being
|
|
* copied in the first place).
|
|
*/
|
|
cn.cn_namelen = strlen(un->un_path);
|
|
cn.cn_pnbuf = (caddr_t) malloc(cn.cn_namelen, M_NAMEI, M_WAITOK);
|
|
bcopy(un->un_path, cn.cn_pnbuf, cn.cn_namelen+1);
|
|
cn.cn_nameiop = CREATE;
|
|
cn.cn_flags = (LOCKPARENT|HASBUF|SAVENAME|SAVESTART|ISLASTCN);
|
|
cn.cn_proc = p;
|
|
cn.cn_cred = p->p_ucred;
|
|
cn.cn_nameptr = cn.cn_pnbuf;
|
|
cn.cn_hash = un->un_hash;
|
|
cn.cn_consume = 0;
|
|
|
|
VREF(un->un_dirvp);
|
|
if (error = relookup(un->un_dirvp, &vp, &cn))
|
|
return (error);
|
|
vrele(un->un_dirvp);
|
|
|
|
if (vp) {
|
|
VOP_ABORTOP(un->un_dirvp, &cn);
|
|
if (un->un_dirvp == vp)
|
|
vrele(un->un_dirvp);
|
|
else
|
|
vput(un->un_dirvp);
|
|
vrele(vp);
|
|
return (EEXIST);
|
|
}
|
|
|
|
/*
|
|
* Good - there was no race to create the file
|
|
* so go ahead and create it. The permissions
|
|
* on the file will be 0666 modified by the
|
|
* current user's umask. Access to the file, while
|
|
* it is unioned, will require access to the top *and*
|
|
* bottom files. Access when not unioned will simply
|
|
* require access to the top-level file.
|
|
* TODO: confirm choice of access permissions.
|
|
*/
|
|
VATTR_NULL(vap);
|
|
vap->va_type = VREG;
|
|
vap->va_mode = cmode;
|
|
LEASE_CHECK(un->un_dirvp, p, cred, LEASE_WRITE);
|
|
if (error = VOP_CREATE(un->un_dirvp, &vp, &cn, vap))
|
|
return (error);
|
|
|
|
if (error = VOP_OPEN(vp, fmode, cred, p)) {
|
|
vput(vp);
|
|
return (error);
|
|
}
|
|
|
|
vp->v_writecount++;
|
|
*vpp = vp;
|
|
return (0);
|
|
}
|
|
|
|
int
|
|
union_vn_close(vp, fmode, cred, p)
|
|
struct vnode *vp;
|
|
int fmode;
|
|
struct ucred *cred;
|
|
struct proc *p;
|
|
{
|
|
if (fmode & FWRITE)
|
|
--vp->v_writecount;
|
|
return (VOP_CLOSE(vp, fmode));
|
|
}
|
|
|
|
void
|
|
union_removed_upper(un)
|
|
struct union_node *un;
|
|
{
|
|
if (un->un_flags & UN_ULOCK) {
|
|
un->un_flags &= ~UN_ULOCK;
|
|
VOP_UNLOCK(un->un_uppervp);
|
|
}
|
|
|
|
union_newupper(un, NULLVP);
|
|
}
|
|
|
|
struct vnode *
|
|
union_lowervp(vp)
|
|
struct vnode *vp;
|
|
{
|
|
struct union_node *un = VTOUNION(vp);
|
|
|
|
if (un->un_lowervp && (vp->v_type == un->un_lowervp->v_type)) {
|
|
if (vget(un->un_lowervp, 0))
|
|
return (NULLVP);
|
|
}
|
|
|
|
return (un->un_lowervp);
|
|
}
|