HardenedBSD/games
John Birrell a217dc6fbc Cast pointers to longs, not ints.
Hopefully that's the last of the 64-bit cleaning of src/games. That is,
without adding -Wall to the compiler flags. That's not a pretty sight.
1998-05-09 11:33:22 +00:00
..
adventure Add #include string.h to get prototypes. 1998-05-09 08:46:53 +00:00
arithmetic
atc Add #include string.h to get prototypes. 1998-05-09 08:46:53 +00:00
backgammon Add 'extern' to arrays that are declared and initialised in other files. 1998-05-09 09:27:33 +00:00
battlestar tv_sec in timeval is a long, and a time_t is not necessarily a long. 1998-05-09 09:41:30 +00:00
bcd Add #include string.h to get prototypes. 1998-05-09 09:48:23 +00:00
bs
caesar
canfield Add #include string.h to get prototypes. 1998-05-09 09:48:23 +00:00
cribbage
dm
factor
fish
fortune
grdc Change long variable to time_t where it is passed to time() by reference. 1998-05-09 11:31:20 +00:00
hack Add #include string.h to get prototypes. 1998-05-09 11:06:46 +00:00
hangman
larn Change variable types from long to time_t if they are passed to time() 1998-05-09 10:09:00 +00:00
mille
morse Add #include string.h to get prototypes. 1998-05-09 08:17:46 +00:00
number
phantasia Add #include string.h to get prototypes. 1998-05-09 11:06:46 +00:00
piano
pig
pom
ppt
primes Cast pointers to longs, not ints. 1998-05-09 11:33:22 +00:00
quiz
rain
random
robots Add #include string.h to get prototypes. 1998-05-09 10:10:52 +00:00
rogue Change long variables to time_t if they are passed to time() or localtime() 1998-05-09 10:15:15 +00:00
sail Cast pointers to long instead of int. 1998-05-09 10:51:27 +00:00
snake Add #include string.h to get prototypes. 1998-05-09 10:23:10 +00:00
trek Change casts of function pointers from int to long. This makes the 1998-05-09 10:39:48 +00:00
wargames
worm
worms
wump Add #include string.h to get prototypes. 1998-05-09 10:23:10 +00:00
Makefile
Makefile.inc