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input forms. It has the following simple fields: Text fields: Just titles, labels etc. Input fields: An editable text field that may or may not have an initial default value. Labelled input field: This is an input field that has an initial informative entry in it but it vanishes when you start editing the field. Toggle fields: These are fields with a pre-defined list of options which you cycle through using the space bar. Action fields: These are button type fields that call functions when they are selected. A simple demo is included in examples.
40 lines
1.3 KiB
C
40 lines
1.3 KiB
C
/*
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* Copyright (c) 1995 Paul Richards.
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*
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* All rights reserved.
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*
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* This software may be used, modified, copied, distributed, and
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* sold, in both source and binary form provided that the above
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* copyright and these terms are retained, verbatim, as the first
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* lines of this file. Under no circumstances is the author
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* responsible for the proper functioning of this software, nor does
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* the author assume any responsibility for damages incurred with
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* its use.
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*/
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#define F_UP keymap[0]
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#define F_DOWN keymap[1]
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#define F_RIGHT keymap[2]
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#define F_LEFT keymap[3]
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#define F_NEXT keymap[4]
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#define F_CLEFT keymap[5]
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#define F_CRIGHT keymap[6]
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#define F_CHOME keymap[7]
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#define F_CEND keymap[8]
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#define F_CBS keymap[9]
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#define F_CDEL keymap[10]
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#define F_ACCEPT F_NEXT
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/* Private function declarations */
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static void show_form(struct form *);
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static void disp_text(struct form *, int);
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static void disp_menu(struct form *, int);
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static void disp_action(struct form *, int);
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static void disp_input(struct form *, int);
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static void field_menu(struct form *);
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static void field_input(struct form *);
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static void field_action(struct form *);
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static int print_string(WINDOW *, int, int, int, char *);
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static void print_status(char *);
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static int next_field(struct form *form, int);
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