HardenedBSD/usr.sbin/mrouted/callout.c
1999-08-28 01:35:59 +00:00

251 lines
4.8 KiB
C

/*
* The mrouted program is covered by the license in the accompanying file
* named "LICENSE". Use of the mrouted program represents acceptance of
* the terms and conditions listed in that file.
*
* The mrouted program is COPYRIGHT 1989 by The Board of Trustees of
* Leland Stanford Junior University.
*
*
* callout.c,v 3.8.4.8 1998/01/06 01:58:45 fenner Exp
*/
#ifndef lint
static const char rcsid[] =
"$FreeBSD$";
#endif /* not lint */
#include "defs.h"
/* the code below implements a callout queue */
static int id = 0;
static struct timeout_q *Q = 0; /* pointer to the beginning of timeout queue */
struct timeout_q {
struct timeout_q *next; /* next event */
int id;
cfunc_t func; /* function to call */
void *data; /* func's data */
int time; /* time offset to next event*/
};
#ifdef IGMP_DEBUG
static void print_Q __P((void));
#else
#define print_Q()
#endif
void
callout_init()
{
Q = (struct timeout_q *) 0;
}
void
free_all_callouts()
{
struct timeout_q *p;
while (Q) {
p = Q;
Q = Q->next;
free(p);
}
}
/*
* elapsed_time seconds have passed; perform all the events that should
* happen.
*/
void
age_callout_queue(elapsed_time)
int elapsed_time;
{
struct timeout_q *ptr;
int i = 0;
for (ptr = Q; ptr; ptr = Q, i++) {
if (ptr->time > elapsed_time) {
ptr->time -= elapsed_time;
return;
} else {
elapsed_time -= ptr->time;
Q = Q->next;
IF_DEBUG(DEBUG_TIMEOUT)
log(LOG_DEBUG, 0, "about to call timeout %d (#%d)", ptr->id, i);
if (ptr->func)
ptr->func(ptr->data);
free(ptr);
}
}
}
/*
* Return in how many seconds age_callout_queue() would like to be called.
* Return -1 if there are no events pending.
*/
int
timer_nextTimer()
{
if (Q) {
if (Q->time < 0) {
log(LOG_WARNING, 0, "timer_nextTimer top of queue says %d",
Q->time);
return 0;
}
return Q->time;
}
return -1;
}
/*
* sets the timer
*/
int
timer_setTimer(delay, action, data)
int delay; /* number of units for timeout */
cfunc_t action; /* function to be called on timeout */
void *data; /* what to call the timeout function with */
{
struct timeout_q *ptr, *node, *prev;
int i = 0;
/* create a node */
node = (struct timeout_q *)malloc(sizeof(struct timeout_q));
if (node == 0) {
log(LOG_WARNING, 0, "Malloc Failed in timer_settimer\n");
return -1;
}
node->func = action;
node->data = data;
node->time = delay;
node->next = 0;
node->id = ++id;
prev = ptr = Q;
/* insert node in the queue */
/* if the queue is empty, insert the node and return */
if (!Q)
Q = node;
else {
/* chase the pointer looking for the right place */
while (ptr) {
if (delay < ptr->time) {
/* right place */
node->next = ptr;
if (ptr == Q)
Q = node;
else
prev->next = node;
ptr->time -= node->time;
print_Q();
IF_DEBUG(DEBUG_TIMEOUT)
log(LOG_DEBUG, 0, "created timeout %d (#%d)", node->id, i);
return node->id;
} else {
/* keep moving */
delay -= ptr->time; node->time = delay;
prev = ptr;
ptr = ptr->next;
}
i++;
}
prev->next = node;
}
print_Q();
IF_DEBUG(DEBUG_TIMEOUT)
log(LOG_DEBUG, 0, "created timeout %d (#%d)", node->id, i);
return node->id;
}
/* returns the time until the timer is scheduled */
int
timer_leftTimer(timer_id)
int timer_id;
{
struct timeout_q *ptr;
int left = 0;
if (!timer_id)
return -1;
for (ptr = Q; ptr; ptr = ptr->next) {
left += ptr->time;
if (ptr->id == timer_id)
return left;
}
return -1;
}
/* clears the associated timer. Returns 1 if succeeded. */
int
timer_clearTimer(timer_id)
int timer_id;
{
struct timeout_q *ptr, *prev;
int i = 0;
if (!timer_id)
return 0;
prev = ptr = Q;
/*
* find the right node, delete it. the subsequent node's time
* gets bumped up
*/
print_Q();
while (ptr) {
if (ptr->id == timer_id) {
/* got the right node */
/* unlink it from the queue */
if (ptr == Q)
Q = Q->next;
else
prev->next = ptr->next;
/* increment next node if any */
if (ptr->next != 0)
(ptr->next)->time += ptr->time;
if (ptr->data)
free(ptr->data);
IF_DEBUG(DEBUG_TIMEOUT)
log(LOG_DEBUG, 0, "deleted timer %d (#%d)", ptr->id, i);
free(ptr);
print_Q();
return 1;
}
prev = ptr;
ptr = ptr->next;
i++;
}
IF_DEBUG(DEBUG_TIMEOUT)
log(LOG_DEBUG, 0, "failed to delete timer %d (#%d)", timer_id, i);
print_Q();
return 0;
}
#ifdef IGMP_DEBUG
/*
* debugging utility
*/
static void
print_Q()
{
struct timeout_q *ptr;
IF_DEBUG(DEBUG_TIMEOUT)
for (ptr = Q; ptr; ptr = ptr->next)
log(LOG_DEBUG, 0, "(%d,%d) ", ptr->id, ptr->time);
}
#endif /* IGMP_DEBUG */