HardenedBSD/games/robots/move_robs.c
jkh 057afceb86 Bring in the 4.4 Lite games directory, modulo man page changes and segregation
of the x11 based games.  I'm not going to tag the originals with bsd_44_lite
and do this in two stages since it's just not worth it for this collection,
and I've got directory renames to deal with that way.  Bleah.
Submitted by:	jkh
1994-09-04 04:03:31 +00:00

153 lines
3.8 KiB
C

/*
* Copyright (c) 1980, 1993
* The Regents of the University of California. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* 3. All advertising materials mentioning features or use of this software
* must display the following acknowledgement:
* This product includes software developed by the University of
* California, Berkeley and its contributors.
* 4. Neither the name of the University nor the names of its contributors
* may be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
* OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
* OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
* SUCH DAMAGE.
*/
#ifndef lint
static char sccsid[] = "@(#)move_robs.c 8.1 (Berkeley) 5/31/93";
#endif /* not lint */
# include "robots.h"
# include <signal.h>
/*
* move_robots:
* Move the robots around
*/
void
move_robots(was_sig)
bool was_sig;
{
register COORD *rp;
register int y, x;
register int mindist, d;
static COORD newpos;
if (Real_time)
signal(SIGALRM, move_robots);
# ifdef DEBUG
move(Min.y, Min.x);
addch(inch());
move(Max.y, Max.x);
addch(inch());
# endif DEBUG
for (rp = Robots; rp < &Robots[MAXROBOTS]; rp++) {
if (rp->y < 0)
continue;
mvaddch(rp->y, rp->x, ' ');
Field[rp->y][rp->x]--;
rp->y += sign(My_pos.y - rp->y);
rp->x += sign(My_pos.x - rp->x);
if (rp->y <= 0)
rp->y = 0;
else if (rp->y >= Y_FIELDSIZE)
rp->y = Y_FIELDSIZE - 1;
if (rp->x <= 0)
rp->x = 0;
else if (rp->x >= X_FIELDSIZE)
rp->x = X_FIELDSIZE - 1;
Field[rp->y][rp->x]++;
}
Min.y = Y_FIELDSIZE;
Min.x = X_FIELDSIZE;
Max.y = 0;
Max.x = 0;
for (rp = Robots; rp < &Robots[MAXROBOTS]; rp++)
if (rp->y < 0)
continue;
else if (rp->y == My_pos.y && rp->x == My_pos.x)
Dead = TRUE;
else if (Field[rp->y][rp->x] > 1) {
mvaddch(rp->y, rp->x, HEAP);
rp->y = -1;
Num_robots--;
if (Waiting)
Wait_bonus++;
add_score(ROB_SCORE);
}
else {
mvaddch(rp->y, rp->x, ROBOT);
if (rp->y < Min.y)
Min.y = rp->y;
if (rp->x < Min.x)
Min.x = rp->x;
if (rp->y > Max.y)
Max.y = rp->y;
if (rp->x > Max.x)
Max.x = rp->x;
}
if (was_sig) {
refresh();
if (Dead || Num_robots <= 0)
longjmp(End_move, 0);
}
# ifdef DEBUG
standout();
move(Min.y, Min.x);
addch(inch());
move(Max.y, Max.x);
addch(inch());
standend();
# endif DEBUG
if (Real_time)
alarm(3);
}
/*
* add_score:
* Add a score to the overall point total
*/
add_score(add)
int add;
{
Score += add;
move(Y_SCORE, X_SCORE);
printw("%d", Score);
}
/*
* sign:
* Return the sign of the number
*/
sign(n)
int n;
{
if (n < 0)
return -1;
else if (n > 0)
return 1;
else
return 0;
}