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212 lines
4.4 KiB
C++
212 lines
4.4 KiB
C++
// -*- C++ -*-
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/* Copyright (C) 1989, 1990, 1991, 1992 Free Software Foundation, Inc.
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Written by James Clark (jjc@jclark.com)
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This file is part of groff.
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groff is free software; you can redistribute it and/or modify it under
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the terms of the GNU General Public License as published by the Free
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Software Foundation; either version 2, or (at your option) any later
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version.
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groff is distributed in the hope that it will be useful, but WITHOUT ANY
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WARRANTY; without even the implied warranty of MERCHANTABILITY or
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FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
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for more details.
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You should have received a copy of the GNU General Public License along
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with groff; see the file COPYING. If not, write to the Free Software
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Foundation, 675 Mass Ave, Cambridge, MA 02139, USA. */
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#include "troff.h"
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#include "symbol.h"
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#include "dictionary.h"
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// is `p' a good size for a hash table
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static int is_good_size(int p)
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{
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const int SMALL = 10;
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for (unsigned i = 2; i <= p/2; i++)
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if (p % i == 0)
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return 0;
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for (i = 0x100; i != 0; i <<= 8)
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if (i % p <= SMALL || i % p > p - SMALL)
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return 0;
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return 1;
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}
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dictionary::dictionary(int n) : threshold(0.5), factor(1.5), used(0), size(n)
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{
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table = new association[n];
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for (int i = 0; i < n; i++)
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table[i].v = 0;
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}
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// see Knuth, Sorting and Searching, p518, Algorithm L
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// we can't use double-hashing because we want a remove function
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void *dictionary::lookup(symbol s, void *v)
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{
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for (int i = int(s.hash() % size);
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table[i].v != 0;
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i == 0 ? i = size - 1: --i)
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if (s == table[i].s) {
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if (v != 0) {
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void *temp = table[i].v;
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table[i].v = v;
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return temp;
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}
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else
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return table[i].v;
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}
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if (v == 0)
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return 0;
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++used;
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table[i].v = v;
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table[i].s = s;
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if ((double)used/(double)size >= threshold || used + 1 >= size) {
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int old_size = size;
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size = int(size*factor);
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while (!is_good_size(size))
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++size;
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association *old_table = table;
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table = new association[size];
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used = 0;
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for (i = 0; i < old_size; i++)
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if (old_table[i].v != 0)
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(void)lookup(old_table[i].s, old_table[i].v);
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a_delete old_table;
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}
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return 0;
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}
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void *dictionary::lookup(const char *p)
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{
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symbol s(p, MUST_ALREADY_EXIST);
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if (s.is_null())
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return 0;
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else
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return lookup(s);
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}
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// see Knuth, Sorting and Searching, p527, Algorithm R
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void *dictionary::remove(symbol s)
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{
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// this relies on the fact that we are using linear probing
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for (int i = int(s.hash() % size);
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table[i].v != 0 && s != table[i].s;
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i == 0 ? i = size - 1: --i)
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;
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void *p = table[i].v;
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while (table[i].v != 0) {
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table[i].v = 0;
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int j = i;
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int r;
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do {
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--i;
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if (i < 0)
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i = size - 1;
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if (table[i].v == 0)
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break;
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r = int(table[i].s.hash() % size);
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} while ((i <= r && r < j) || (r < j && j < i) || (j < i && i <= r));
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table[j] = table[i];
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}
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if (p != 0)
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--used;
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return p;
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}
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dictionary_iterator::dictionary_iterator(dictionary &d) : dict(&d), i(0)
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{
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}
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int dictionary_iterator::get(symbol *sp, void **vp)
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{
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for (; i < dict->size; i++)
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if (dict->table[i].v) {
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*sp = dict->table[i].s;
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*vp = dict->table[i].v;
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i++;
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return 1;
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}
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return 0;
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}
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object_dictionary_iterator::object_dictionary_iterator(object_dictionary &od)
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: di(od.d)
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{
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}
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object::object() : rcount(0)
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{
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}
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object::~object()
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{
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}
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void object::add_reference()
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{
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rcount += 1;
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}
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void object::remove_reference()
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{
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if (--rcount == 0)
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delete this;
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}
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object_dictionary::object_dictionary(int n) : d(n)
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{
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}
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object *object_dictionary::lookup(symbol nm)
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{
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return (object *)d.lookup(nm);
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}
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void object_dictionary::define(symbol nm, object *obj)
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{
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obj->add_reference();
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obj = (object *)d.lookup(nm, obj);
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if (obj)
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obj->remove_reference();
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}
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void object_dictionary::rename(symbol oldnm, symbol newnm)
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{
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object *obj = (object *)d.remove(oldnm);
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if (obj) {
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obj = (object *)d.lookup(newnm, obj);
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if (obj)
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obj->remove_reference();
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}
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}
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void object_dictionary::remove(symbol nm)
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{
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object *obj = (object *)d.remove(nm);
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if (obj)
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obj->remove_reference();
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}
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// Return non-zero if oldnm was defined.
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int object_dictionary::alias(symbol newnm, symbol oldnm)
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{
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object *obj = (object *)d.lookup(oldnm);
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if (obj) {
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obj->add_reference();
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obj = (object *)d.lookup(newnm, obj);
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if (obj)
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obj->remove_reference();
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return 1;
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}
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return 0;
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}
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