HardenedBSD/games/hack/hack.main.c
Jordan K. Hubbard 554eb505f8 Bring in the 4.4 Lite games directory, modulo man page changes and segregation
of the x11 based games.  I'm not going to tag the originals with bsd_44_lite
and do this in two stages since it's just not worth it for this collection,
and I've got directory renames to deal with that way.  Bleah.
Submitted by:	jkh
1994-09-04 04:03:31 +00:00

500 lines
10 KiB
C

/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
/* hack.main.c - version 1.0.3 */
#include <stdio.h>
#include <signal.h>
#include "hack.h"
#ifdef QUEST
#define gamename "quest"
#else
#define gamename "hack"
#endif
extern char *getlogin(), *getenv();
extern char plname[PL_NSIZ], pl_character[PL_CSIZ];
extern struct permonst mons[CMNUM+2];
extern char genocided[], fut_geno[];
int (*afternmv)();
int (*occupation)();
char *occtxt; /* defined when occupation != NULL */
void done1();
void hangup();
int hackpid; /* current pid */
int locknum; /* max num of players */
#ifdef DEF_PAGER
char *catmore; /* default pager */
#endif
char SAVEF[PL_NSIZ + 11] = "save/"; /* save/99999player */
char *hname; /* name of the game (argv[0] of call) */
char obuf[BUFSIZ]; /* BUFSIZ is defined in stdio.h */
extern char *nomovemsg;
extern long wailmsg;
#ifdef CHDIR
static void chdirx();
#endif
main(argc,argv)
int argc;
char *argv[];
{
register int fd;
#ifdef CHDIR
register char *dir;
#endif
hname = argv[0];
hackpid = getpid();
#ifdef CHDIR /* otherwise no chdir() */
/*
* See if we must change directory to the playground.
* (Perhaps hack runs suid and playground is inaccessible
* for the player.)
* The environment variable HACKDIR is overridden by a
* -d command line option (must be the first option given)
*/
dir = getenv("HACKDIR");
if(argc > 1 && !strncmp(argv[1], "-d", 2)) {
argc--;
argv++;
dir = argv[0]+2;
if(*dir == '=' || *dir == ':') dir++;
if(!*dir && argc > 1) {
argc--;
argv++;
dir = argv[0];
}
if(!*dir)
error("Flag -d must be followed by a directory name.");
}
#endif
/*
* Who am i? Algorithm: 1. Use name as specified in HACKOPTIONS
* 2. Use $USER or $LOGNAME (if 1. fails)
* 3. Use getlogin() (if 2. fails)
* The resulting name is overridden by command line options.
* If everything fails, or if the resulting name is some generic
* account like "games", "play", "player", "hack" then eventually
* we'll ask him.
* Note that we trust him here; it is possible to play under
* somebody else's name.
*/
{ register char *s;
initoptions();
if(!*plname && (s = getenv("USER")))
(void) strncpy(plname, s, sizeof(plname)-1);
if(!*plname && (s = getenv("LOGNAME")))
(void) strncpy(plname, s, sizeof(plname)-1);
if(!*plname && (s = getlogin()))
(void) strncpy(plname, s, sizeof(plname)-1);
}
/*
* Now we know the directory containing 'record' and
* may do a prscore().
*/
if(argc > 1 && !strncmp(argv[1], "-s", 2)) {
#ifdef CHDIR
chdirx(dir,0);
#endif
prscore(argc, argv);
exit(0);
}
/*
* It seems he really wants to play.
* Remember tty modes, to be restored on exit.
*/
gettty();
setbuf(stdout,obuf);
setrandom();
startup();
cls();
u.uhp = 1; /* prevent RIP on early quits */
u.ux = FAR; /* prevent nscr() */
(void) signal(SIGHUP, hangup);
/*
* Find the creation date of this game,
* so as to avoid restoring outdated savefiles.
*/
gethdate(hname);
/*
* We cannot do chdir earlier, otherwise gethdate will fail.
*/
#ifdef CHDIR
chdirx(dir,1);
#endif
/*
* Process options.
*/
while(argc > 1 && argv[1][0] == '-'){
argv++;
argc--;
switch(argv[0][1]){
#ifdef WIZARD
case 'D':
/* if(!strcmp(getlogin(), WIZARD)) */
wizard = TRUE;
/* else
printf("Sorry.\n"); */
break;
#endif
#ifdef NEWS
case 'n':
flags.nonews = TRUE;
break;
#endif
case 'u':
if(argv[0][2])
(void) strncpy(plname, argv[0]+2, sizeof(plname)-1);
else if(argc > 1) {
argc--;
argv++;
(void) strncpy(plname, argv[0], sizeof(plname)-1);
} else
printf("Player name expected after -u\n");
break;
default:
/* allow -T for Tourist, etc. */
(void) strncpy(pl_character, argv[0]+1,
sizeof(pl_character)-1);
/* printf("Unknown option: %s\n", *argv); */
}
}
if(argc > 1)
locknum = atoi(argv[1]);
#ifdef MAX_NR_OF_PLAYERS
if(!locknum || locknum > MAX_NR_OF_PLAYERS)
locknum = MAX_NR_OF_PLAYERS;
#endif
#ifdef DEF_PAGER
if(!(catmore = getenv("HACKPAGER")) && !(catmore = getenv("PAGER")))
catmore = DEF_PAGER;
#endif
#ifdef MAIL
getmailstatus();
#endif
#ifdef WIZARD
if(wizard) (void) strcpy(plname, "wizard"); else
#endif
if(!*plname || !strncmp(plname, "player", 4)
|| !strncmp(plname, "games", 4))
askname();
plnamesuffix(); /* strip suffix from name; calls askname() */
/* again if suffix was whole name */
/* accepts any suffix */
#ifdef WIZARD
if(!wizard) {
#endif
/*
* check for multiple games under the same name
* (if !locknum) or check max nr of players (otherwise)
*/
(void) signal(SIGQUIT,SIG_IGN);
(void) signal(SIGINT,SIG_IGN);
if(!locknum)
(void) strcpy(lock,plname);
getlock(); /* sets lock if locknum != 0 */
#ifdef WIZARD
} else {
register char *sfoo;
(void) strcpy(lock,plname);
if(sfoo = getenv("MAGIC"))
while(*sfoo) {
switch(*sfoo++) {
case 'n': (void) srandom(*sfoo++);
break;
}
}
if(sfoo = getenv("GENOCIDED")){
if(*sfoo == '!'){
register struct permonst *pm = mons;
register char *gp = genocided;
while(pm < mons+CMNUM+2){
if(!index(sfoo, pm->mlet))
*gp++ = pm->mlet;
pm++;
}
*gp = 0;
} else
(void) strcpy(genocided, sfoo);
(void) strcpy(fut_geno, genocided);
}
}
#endif
setftty();
(void) sprintf(SAVEF, "save/%d%s", getuid(), plname);
regularize(SAVEF+5); /* avoid . or / in name */
if((fd = open(SAVEF,0)) >= 0 &&
(uptodate(fd) || unlink(SAVEF) == 666)) {
(void) signal(SIGINT,done1);
pline("Restoring old save file...");
(void) fflush(stdout);
if(!dorecover(fd))
goto not_recovered;
pline("Hello %s, welcome to %s!", plname, gamename);
flags.move = 0;
} else {
not_recovered:
fobj = fcobj = invent = 0;
fmon = fallen_down = 0;
ftrap = 0;
fgold = 0;
flags.ident = 1;
init_objects();
u_init();
(void) signal(SIGINT,done1);
mklev();
u.ux = xupstair;
u.uy = yupstair;
(void) inshop();
setsee();
flags.botlx = 1;
makedog();
{ register struct monst *mtmp;
if(mtmp = m_at(u.ux, u.uy)) mnexto(mtmp); /* riv05!a3 */
}
seemons();
#ifdef NEWS
if(flags.nonews || !readnews())
/* after reading news we did docrt() already */
#endif
docrt();
/* give welcome message before pickup messages */
pline("Hello %s, welcome to %s!", plname, gamename);
pickup(1);
read_engr_at(u.ux,u.uy);
flags.move = 1;
}
flags.moonphase = phase_of_the_moon();
if(flags.moonphase == FULL_MOON) {
pline("You are lucky! Full moon tonight.");
u.uluck++;
} else if(flags.moonphase == NEW_MOON) {
pline("Be careful! New moon tonight.");
}
initrack();
for(;;) {
if(flags.move) { /* actual time passed */
settrack();
if(moves%2 == 0 ||
(!(Fast & ~INTRINSIC) && (!Fast || rn2(3)))) {
extern struct monst *makemon();
movemon();
if(!rn2(70))
(void) makemon((struct permonst *)0, 0, 0);
}
if(Glib) glibr();
timeout();
++moves;
if(flags.time) flags.botl = 1;
if(u.uhp < 1) {
pline("You die...");
done("died");
}
if(u.uhp*10 < u.uhpmax && moves-wailmsg > 50){
wailmsg = moves;
if(u.uhp == 1)
pline("You hear the wailing of the Banshee...");
else
pline("You hear the howling of the CwnAnnwn...");
}
if(u.uhp < u.uhpmax) {
if(u.ulevel > 9) {
if(Regeneration || !(moves%3)) {
flags.botl = 1;
u.uhp += rnd((int) u.ulevel-9);
if(u.uhp > u.uhpmax)
u.uhp = u.uhpmax;
}
} else if(Regeneration ||
(!(moves%(22-u.ulevel*2)))) {
flags.botl = 1;
u.uhp++;
}
}
if(Teleportation && !rn2(85)) tele();
if(Searching && multi >= 0) (void) dosearch();
gethungry();
invault();
amulet();
}
if(multi < 0) {
if(!++multi){
pline(nomovemsg ? nomovemsg :
"You can move again.");
nomovemsg = 0;
if(afternmv) (*afternmv)();
afternmv = 0;
}
}
find_ac();
#ifndef QUEST
if(!flags.mv || Blind)
#endif
{
seeobjs();
seemons();
nscr();
}
if(flags.botl || flags.botlx) bot();
flags.move = 1;
if(multi >= 0 && occupation) {
if(monster_nearby())
stop_occupation();
else if ((*occupation)() == 0)
occupation = 0;
continue;
}
if(multi > 0) {
#ifdef QUEST
if(flags.run >= 4) finddir();
#endif
lookaround();
if(!multi) { /* lookaround may clear multi */
flags.move = 0;
continue;
}
if(flags.mv) {
if(multi < COLNO && !--multi)
flags.mv = flags.run = 0;
domove();
} else {
--multi;
rhack(save_cm);
}
} else if(multi == 0) {
#ifdef MAIL
ckmailstatus();
#endif
rhack((char *) 0);
}
if(multi && multi%7 == 0)
(void) fflush(stdout);
}
}
glo(foo)
register foo;
{
/* construct the string xlock.n */
register char *tf;
tf = lock;
while(*tf && *tf != '.') tf++;
(void) sprintf(tf, ".%d", foo);
}
/*
* plname is filled either by an option (-u Player or -uPlayer) or
* explicitly (-w implies wizard) or by askname.
* It may still contain a suffix denoting pl_character.
*/
askname(){
register int c,ct;
printf("\nWho are you? ");
(void) fflush(stdout);
ct = 0;
while((c = getchar()) != '\n'){
if(c == EOF) error("End of input\n");
/* some people get confused when their erase char is not ^H */
if(c == '\010') {
if(ct) ct--;
continue;
}
if(c != '-')
if(c < 'A' || (c > 'Z' && c < 'a') || c > 'z') c = '_';
if(ct < sizeof(plname)-1) plname[ct++] = c;
}
plname[ct] = 0;
if(ct == 0) askname();
}
/*VARARGS1*/
impossible(s,x1,x2)
register char *s;
{
pline(s,x1,x2);
pline("Program in disorder - perhaps you'd better Quit.");
}
#ifdef CHDIR
static void
chdirx(dir, wr)
char *dir;
boolean wr;
{
#ifdef SECURE
if(dir /* User specified directory? */
#ifdef HACKDIR
&& strcmp(dir, HACKDIR) /* and not the default? */
#endif
) {
(void) setuid(getuid()); /* Ron Wessels */
(void) setgid(getgid());
}
#endif
#ifdef HACKDIR
if(dir == NULL)
dir = HACKDIR;
#endif
if(dir && chdir(dir) < 0) {
perror(dir);
error("Cannot chdir to %s.", dir);
}
/* warn the player if he cannot write the record file */
/* perhaps we should also test whether . is writable */
/* unfortunately the access systemcall is worthless */
if(wr) {
register fd;
if(dir == NULL)
dir = ".";
if((fd = open(RECORD, 2)) < 0) {
printf("Warning: cannot write %s/%s", dir, RECORD);
getret();
} else
(void) close(fd);
}
}
#endif
stop_occupation()
{
if(occupation) {
pline("You stop %s.", occtxt);
occupation = 0;
}
}