HardenedBSD/usr.bin/netstat/netgraph.c
Gleb Smirnoff 0f9d0a73a4 Merge from projects/sendfile:
o Introduce a notion of "not ready" mbufs in socket buffers.  These
mbufs are now being populated by some I/O in background and are
referenced outside.  This forces following implications:
- An mbuf which is "not ready" can't be taken out of the buffer.
- An mbuf that is behind a "not ready" in the queue neither.
- If sockbet buffer is flushed, then "not ready" mbufs shouln't be
  freed.

o In struct sockbuf the sb_cc field is split into sb_ccc and sb_acc.
  The sb_ccc stands for ""claimed character count", or "committed
  character count".  And the sb_acc is "available character count".
  Consumers of socket buffer API shouldn't already access them directly,
  but use sbused() and sbavail() respectively.
o Not ready mbufs are marked with M_NOTREADY, and ready but blocked ones
  with M_BLOCKED.
o New field sb_fnrdy points to the first not ready mbuf, to avoid linear
  search.
o New function sbready() is provided to activate certain amount of mbufs
  in a socket buffer.

A special note on SCTP:
  SCTP has its own sockbufs.  Unfortunately, FreeBSD stack doesn't yet
allow protocol specific sockbufs.  Thus, SCTP does some hacks to make
itself compatible with FreeBSD: it manages sockbufs on its own, but keeps
sb_cc updated to inform the stack of amount of data in them.  The new
notion of "not ready" data isn't supported by SCTP.  Instead, only a
mechanical substitute is done: s/sb_cc/sb_ccc/.
  A proper solution would be to take away struct sockbuf from struct
socket and allow protocols to implement their own socket buffers, like
SCTP already does.  This was discussed with rrs@.

Sponsored by:	Netflix
Sponsored by:	Nginx, Inc.
2014-11-30 12:52:33 +00:00

143 lines
4.5 KiB
C

/*-
* Copyright (c) 1996-1999 Whistle Communications, Inc.
* All rights reserved.
*
* Subject to the following obligations and disclaimer of warranty, use and
* redistribution of this software, in source or object code forms, with or
* without modifications are expressly permitted by Whistle Communications;
* provided, however, that:
* 1. Any and all reproductions of the source or object code must include the
* copyright notice above and the following disclaimer of warranties; and
* 2. No rights are granted, in any manner or form, to use Whistle
* Communications, Inc. trademarks, including the mark "WHISTLE
* COMMUNICATIONS" on advertising, endorsements, or otherwise except as
* such appears in the above copyright notice or in the software.
*
* THIS SOFTWARE IS BEING PROVIDED BY WHISTLE COMMUNICATIONS "AS IS", AND
* TO THE MAXIMUM EXTENT PERMITTED BY LAW, WHISTLE COMMUNICATIONS MAKES NO
* REPRESENTATIONS OR WARRANTIES, EXPRESS OR IMPLIED, REGARDING THIS SOFTWARE,
* INCLUDING WITHOUT LIMITATION, ANY AND ALL IMPLIED WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, OR NON-INFRINGEMENT.
* WHISTLE COMMUNICATIONS DOES NOT WARRANT, GUARANTEE, OR MAKE ANY
* REPRESENTATIONS REGARDING THE USE OF, OR THE RESULTS OF THE USE OF THIS
* SOFTWARE IN TERMS OF ITS CORRECTNESS, ACCURACY, RELIABILITY OR OTHERWISE.
* IN NO EVENT SHALL WHISTLE COMMUNICATIONS BE LIABLE FOR ANY DAMAGES
* RESULTING FROM OR ARISING OUT OF ANY USE OF THIS SOFTWARE, INCLUDING
* WITHOUT LIMITATION, ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY,
* PUNITIVE, OR CONSEQUENTIAL DAMAGES, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES, LOSS OF USE, DATA OR PROFITS, HOWEVER CAUSED AND UNDER ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
* THIS SOFTWARE, EVEN IF WHISTLE COMMUNICATIONS IS ADVISED OF THE POSSIBILITY
* OF SUCH DAMAGE.
*/
#include <sys/cdefs.h>
__FBSDID("$FreeBSD$");
#include <sys/param.h>
#include <sys/queue.h>
#include <sys/socket.h>
#include <sys/socketvar.h>
#include <sys/protosw.h>
#include <sys/linker.h>
#include <net/route.h>
#include <netgraph.h>
#include <netgraph/ng_message.h>
#include <netgraph/ng_socket.h>
#include <netgraph/ng_socketvar.h>
#include <nlist.h>
#include <errno.h>
#include <stdint.h>
#include <stdio.h>
#include <string.h>
#include <unistd.h>
#include <err.h>
#include "netstat.h"
static int first = 1;
static int csock = -1;
void
netgraphprotopr(u_long off, const char *name, int af1 __unused,
int proto __unused)
{
struct ngpcb *this, *next;
struct ngpcb ngpcb;
struct socket sockb;
int debug = 1;
/* If symbol not found, try looking in the KLD module */
if (off == 0) {
if (debug)
fprintf(stderr,
"Error reading symbols from ng_socket.ko");
return;
}
/* Get pointer to first socket */
kread(off, (char *)&this, sizeof(this));
/* Get my own socket node */
if (csock == -1)
NgMkSockNode(NULL, &csock, NULL);
for (; this != NULL; this = next) {
u_char rbuf[sizeof(struct ng_mesg) + sizeof(struct nodeinfo)];
struct ng_mesg *resp = (struct ng_mesg *) rbuf;
struct nodeinfo *ni = (struct nodeinfo *) resp->data;
char path[64];
/* Read in ngpcb structure */
kread((u_long)this, (char *)&ngpcb, sizeof(ngpcb));
next = LIST_NEXT(&ngpcb, socks);
/* Read in socket structure */
kread((u_long)ngpcb.ng_socket, (char *)&sockb, sizeof(sockb));
/* Check type of socket */
if (strcmp(name, "ctrl") == 0 && ngpcb.type != NG_CONTROL)
continue;
if (strcmp(name, "data") == 0 && ngpcb.type != NG_DATA)
continue;
/* Do headline */
if (first) {
printf("Netgraph sockets\n");
if (Aflag)
printf("%-8.8s ", "PCB");
printf("%-5.5s %-6.6s %-6.6s %-14.14s %s\n",
"Type", "Recv-Q", "Send-Q",
"Node Address", "#Hooks");
first = 0;
}
/* Show socket */
if (Aflag)
printf("%8lx ", (u_long) this);
printf("%-5.5s %6u %6u ",
name, sockb.so_rcv.sb_ccc, sockb.so_snd.sb_ccc);
/* Get info on associated node */
if (ngpcb.node_id == 0 || csock == -1)
goto finish;
snprintf(path, sizeof(path), "[%x]:", ngpcb.node_id);
if (NgSendMsg(csock, path,
NGM_GENERIC_COOKIE, NGM_NODEINFO, NULL, 0) < 0)
goto finish;
if (NgRecvMsg(csock, resp, sizeof(rbuf), NULL) < 0)
goto finish;
/* Display associated node info */
if (*ni->name != '\0')
snprintf(path, sizeof(path), "%s:", ni->name);
printf("%-14.14s %4d", path, ni->hooks);
finish:
putchar('\n');
}
}