HardenedBSD/contrib/ntp/sntp/tests/run-packetHandling.c
Cy Schubert 2d4e511ca2 MFV r358616:
Update ntp-4.2.8p13 --> 4.2.8p14.

The advisory can be found at:
http://support.ntp.org/bin/view/Main/SecurityNotice#\
March_2020_ntp_4_2_8p14_NTP_Rele

No CVEs have been documented yet.

MFC after:	now
Security:	http://support.ntp.org/bin/view/Main/NtpBug3610
		http://support.ntp.org/bin/view/Main/NtpBug3596
		http://support.ntp.org/bin/view/Main/NtpBug3592
2020-03-04 21:45:12 +00:00

89 lines
2.2 KiB
C

/* AUTOGENERATED FILE. DO NOT EDIT. */
//=======Test Runner Used To Run Each Test Below=====
#define RUN_TEST(TestFunc, TestLineNum) \
{ \
Unity.CurrentTestName = #TestFunc; \
Unity.CurrentTestLineNumber = TestLineNum; \
Unity.NumberOfTests++; \
if (TEST_PROTECT()) \
{ \
setUp(); \
TestFunc(); \
} \
if (TEST_PROTECT() && !TEST_IS_IGNORED) \
{ \
tearDown(); \
} \
UnityConcludeTest(); \
}
//=======Automagically Detected Files To Include=====
#include "unity.h"
#include <setjmp.h>
#include <stdio.h>
#include "config.h"
#include "ntp_debug.h"
#include "ntp_stdlib.h"
#include "ntp_types.h"
#include "sntptest.h"
#include "kod_management.h"
#include "main.h"
#include "networking.h"
#include "ntp.h"
//=======External Functions This Runner Calls=====
extern void setUp(void);
extern void tearDown(void);
extern void test_GenerateUnauthenticatedPacket(void);
extern void test_GenerateAuthenticatedPacket(void);
extern void test_OffsetCalculationPositiveOffset(void);
extern void test_OffsetCalculationNegativeOffset(void);
extern void test_HandleUnusableServer(void);
extern void test_HandleUnusablePacket(void);
extern void test_HandleServerAuthenticationFailure(void);
extern void test_HandleKodDemobilize(void);
extern void test_HandleKodRate(void);
extern void test_HandleCorrectPacket(void);
//=======Suite Setup=====
static void suite_setup(void)
{
extern int change_iobufs(int);
extern int change_logfile(const char*, int);
change_iobufs(1);
change_logfile("stderr", 0);
}
//=======Test Reset Option=====
void resetTest(void);
void resetTest(void)
{
tearDown();
setUp();
}
char const *progname;
//=======MAIN=====
int main(int argc, char *argv[])
{
progname = argv[0];
suite_setup();
UnityBegin("packetHandling.c");
RUN_TEST(test_GenerateUnauthenticatedPacket, 17);
RUN_TEST(test_GenerateAuthenticatedPacket, 18);
RUN_TEST(test_OffsetCalculationPositiveOffset, 19);
RUN_TEST(test_OffsetCalculationNegativeOffset, 20);
RUN_TEST(test_HandleUnusableServer, 21);
RUN_TEST(test_HandleUnusablePacket, 22);
RUN_TEST(test_HandleServerAuthenticationFailure, 23);
RUN_TEST(test_HandleKodDemobilize, 24);
RUN_TEST(test_HandleKodRate, 25);
RUN_TEST(test_HandleCorrectPacket, 26);
return (UnityEnd());
}