mirror of
https://git.hardenedbsd.org/hardenedbsd/HardenedBSD.git
synced 2024-12-28 22:36:24 +01:00
554eb505f8
of the x11 based games. I'm not going to tag the originals with bsd_44_lite and do this in two stages since it's just not worth it for this collection, and I've got directory renames to deal with that way. Bleah. Submitted by: jkh
114 lines
4.2 KiB
C
114 lines
4.2 KiB
C
/*
|
|
* phantglobs.c - globals for Phantasia
|
|
*/
|
|
|
|
#include "include.h"
|
|
|
|
double Circle; /* which circle player is in */
|
|
double Shield; /* force field thrown up in monster battle */
|
|
|
|
bool Beyond; /* set if player is beyond point of no return */
|
|
bool Marsh; /* set if player is in dead marshes */
|
|
bool Throne; /* set if player is on throne */
|
|
bool Changed; /* set if important player stats have changed */
|
|
bool Wizard; /* set if player is the 'wizard' of the game */
|
|
bool Timeout; /* set if short timeout waiting for input */
|
|
bool Windows; /* set if we are set up for curses stuff */
|
|
bool Luckout; /* set if we have tried to luck out in fight */
|
|
bool Foestrikes; /* set if foe gets a chance to hit in battleplayer() */
|
|
bool Echo; /* set if echo input to terminal */
|
|
|
|
int Users; /* number of users currently playing */
|
|
int Whichmonster; /* which monster we are fighting */
|
|
int Lines; /* line on screen counter for fight routines */
|
|
|
|
jmp_buf Fightenv; /* used to jump into fight routine */
|
|
jmp_buf Timeoenv; /* used for timing out waiting for input */
|
|
|
|
long Fileloc; /* location in file of player statistics */
|
|
|
|
char *Login; /* pointer to login of player */
|
|
char *Enemyname; /* pointer name of monster/player we are battling*/
|
|
|
|
struct player Player; /* stats for player */
|
|
struct player Other; /* stats for another player */
|
|
|
|
struct monster Curmonster;/* stats for current monster */
|
|
|
|
struct energyvoid Enrgyvoid;/* energy void buffer */
|
|
|
|
struct charstats *Statptr;/* pointer into Stattable[] */
|
|
|
|
/* lookup table for character type dependent statistics */
|
|
struct charstats Stattable[7] =
|
|
{
|
|
/* MAGIC USER */
|
|
/* max brains, max mana, weakness, gold tote, ring duration */
|
|
15.0, 200.0, 18.0, 175.0, 10,
|
|
/* quickness strength mana energy brains magic lvl */
|
|
30, 6, 0.0, 10, 6, 2.0, 50,51,75.0, 30,16,20.0, 60,26, 6.0, 5, 5,2.75,
|
|
|
|
/* FIGHTER */
|
|
/* max brains, max mana, weakness, gold tote, ring duration */
|
|
10.0, 110.0, 15.0, 220.0, 20,
|
|
/* quickness strength mana energy brains magic lvl */
|
|
30, 6, 0.0, 40,16, 3.0, 30,21,40.0, 45,26,30.0, 25,21, 3.0, 3, 4, 1.5,
|
|
|
|
/* ELF */
|
|
/* max brains, max mana, weakness, gold tote, ring duration */
|
|
12.0, 150.0, 17.0, 190.0, 13,
|
|
/* quickness strength mana energy brains magic lvl */
|
|
32, 7, 0.0, 35,11, 2.5, 45,46,65.0, 30,21,25.0, 40,26, 4.0, 4, 4, 2.0,
|
|
|
|
/* DWARF */
|
|
/* max brains, max mana, weakness, gold tote, ring duration */
|
|
7.0, 80.0, 13.0, 255.0, 25,
|
|
/* quickness strength mana energy brains magic lvl */
|
|
25, 6, 0.0, 50,21, 5.0, 25,21,30.0, 60,41,35.0, 20,21, 2.5, 2, 4, 1.0,
|
|
|
|
/* HALFLING */
|
|
/* max brains, max mana, weakness, gold tote, ring duration */
|
|
11.0, 80.0, 10.0, 125.0, 40,
|
|
/* quickness strength mana energy brains magic lvl */
|
|
34, 0, 0.0, 20, 6, 2.0, 25,21,30.0, 55,36,30.0, 40,36, 4.5, 1, 4, 1.0,
|
|
|
|
/* EXPERIMENTO */
|
|
/* max brains, max mana, weakness, gold tote, ring duration */
|
|
9.0, 90.0, 16.0, 160.0, 20,
|
|
/* quickness strength mana energy brains magic lvl */
|
|
27, 0, 0.0, 25, 0, 0.0, 100,0, 0.0, 35, 0, 0.0, 25, 0, 0.0, 2, 0, 0.0,
|
|
|
|
/* SUPER */
|
|
/* max brains, max mana, weakness, gold tote, ring duration */
|
|
15.0, 200.0, 10.0, 225.0, 40,
|
|
/* quickness strength mana energy brains magic lvl */
|
|
38, 0, 0.0, 65, 0, 5.0, 100,0,75.0, 80, 0,35.0, 85, 0, 6.0, 9, 0,2.75
|
|
};
|
|
|
|
/* menu of items for purchase */
|
|
struct menuitem Menu[] =
|
|
{
|
|
"Mana", 1,
|
|
"Shield", 5,
|
|
"Book", 200,
|
|
"Sword", 500,
|
|
"Charm", 1000,
|
|
"Quicksilver", 2500,
|
|
"Blessing", 1000,
|
|
};
|
|
|
|
FILE *Playersfp; /* pointer to open player file */
|
|
FILE *Monstfp; /* pointer to open monster file */
|
|
FILE *Messagefp; /* pointer to open message file */
|
|
FILE *Energyvoidfp; /* pointer to open energy void file */
|
|
|
|
char Databuf[SZ_DATABUF]; /* a place to read data into */
|
|
|
|
/* some canned strings for messages */
|
|
char Illcmd[] = "Illegal command.\n";
|
|
char Illmove[] = "Too far.\n";
|
|
char Illspell[] = "Illegal spell.\n";
|
|
char Nomana[] = "Not enought mana for that spell.\n";
|
|
char Somebetter[] = "But you already have something better.\n";
|
|
char Nobetter[] = "That's no better than what you already have.\n";
|