mirror of
https://git.hardenedbsd.org/hardenedbsd/HardenedBSD.git
synced 2024-12-21 16:32:25 +01:00
554eb505f8
of the x11 based games. I'm not going to tag the originals with bsd_44_lite and do this in two stages since it's just not worth it for this collection, and I've got directory renames to deal with that way. Bleah. Submitted by: jkh
161 lines
3.4 KiB
C
161 lines
3.4 KiB
C
#define minusminus plusplus
|
|
#define minusplus plusminus
|
|
|
|
main()
|
|
{
|
|
/* Set up */
|
|
|
|
openpl();
|
|
space(-1400, -1000, 1200, 1200);
|
|
|
|
/* Big box */
|
|
|
|
move(-1400, -1000);
|
|
cont(-1400, 1000);
|
|
cont(600, 1000);
|
|
cont(600, -1000);
|
|
cont(-1400, -1000);
|
|
|
|
/* Grid -- horizontal lines every 200 */
|
|
|
|
linemod("dotted");
|
|
line(600, -800, -1400, -800);
|
|
line(-1400, -600, 600, -600);
|
|
line(600, -400, -1400, -400);
|
|
line(-1400, -200, 600, -200);
|
|
linemod("solid");
|
|
line(600, 0, -1400, 0);
|
|
linemod("dotted");
|
|
line(-1400, 200, 600, 200);
|
|
line(600, 400, -1400, 400);
|
|
line(-1400, 600, 600, 600);
|
|
line(600, 800, -1400, 800);
|
|
|
|
/* Grid -- vertical lines every 200 */
|
|
|
|
line(-1200, 1000, -1200, -1000);
|
|
line(-1000, 1000, -1000, -1000);
|
|
line(-800, 1000, -800, -1000);
|
|
line(-600, 1000, -600, -1000);
|
|
linemod("solid");
|
|
line(-400, 1000, -400, -1000);
|
|
linemod("dotted");
|
|
line(-200, 1000, -200, -1000);
|
|
line(0, 1000, 0, -1000);
|
|
line(200, 1000, 200, -1000);
|
|
line(400, 1000, 400, -1000);
|
|
|
|
/* Circles radius +250 on "center" */
|
|
|
|
linemod("solid");
|
|
circle(-400, 0, 250);
|
|
circle(-400, 0, 500);
|
|
circle(-400, 0, 750);
|
|
circle(-400, 0, 1000);
|
|
|
|
/* A few labels */
|
|
|
|
move(-670, 1075);
|
|
label("- THE PHANTASIA UNIVERSE -");
|
|
line(-630, 1045, -115, 1045);
|
|
move(-360, 80);
|
|
label("Lorien");
|
|
move(-385, -100);
|
|
label("Ithilien");
|
|
move(-560, 80);
|
|
label("Rohan");
|
|
move(-580, -100);
|
|
label("Anorien");
|
|
plusplus("Rovanion", -250, 320);
|
|
plusplus("The Iron Hills", -100, 560);
|
|
plusplus("Rhun", 250, 570);
|
|
minusplus("Dunland", -700, 160);
|
|
minusplus("Eriador", -920, 300);
|
|
minusplus("The Northern Waste", -1240, 320);
|
|
minusminus("Gondor", -720, -180);
|
|
minusminus("South Gondor", -940, -270);
|
|
minusminus("Far Harad", -1100, -500);
|
|
plusminus("Mordor", -180, -300);
|
|
plusminus("Khand", 0, -500);
|
|
plusminus("Near Harad", 40, -780);
|
|
move(340, 900);
|
|
label("The Moors");
|
|
move(300, 840);
|
|
label("Adventurous");
|
|
move(340, -840);
|
|
label("The Moors");
|
|
move(300, -900);
|
|
label("Adventurous");
|
|
move(-1340, 900);
|
|
label("The Moors");
|
|
move(-1340, 840);
|
|
label("Adventurous");
|
|
move(-1340, -840);
|
|
label("The Moors");
|
|
move(-1340, -900);
|
|
label("Adventurous");
|
|
move(700, 1000);
|
|
label("OUTER CIRCLES:");
|
|
line(690, 970, 1000, 970);
|
|
move(700, 900);
|
|
label("> 9: The Outer Waste");
|
|
move(700, 800);
|
|
label("> 20: The Dead Marshes");
|
|
move(700, 700);
|
|
label("> 35: Kennaquhair");
|
|
move(700, 600);
|
|
label("> 55: Morannon");
|
|
move(700, 300);
|
|
label("(0,0): The Lord's Chamber");
|
|
|
|
move(700, -400);
|
|
label("Grid squares are 100 x 100");
|
|
move(700, -800);
|
|
label("Created by Ted Estes");
|
|
move(700, -860);
|
|
label("Plotted by Chris Robertson");
|
|
move(700, -920);
|
|
label(" c 1985");
|
|
circle(723, -923, 20);
|
|
|
|
/* Close down */
|
|
|
|
move(-1380, 1180);
|
|
closepl();
|
|
exit(0);
|
|
}
|
|
|
|
plusplus(s, x, y) /* draw strings in plus plus quadrant */
|
|
char *s;
|
|
int x, y;
|
|
{
|
|
char s1[2];
|
|
|
|
while (*s)
|
|
{
|
|
move(x, y);
|
|
s1[0] = *s++;
|
|
s1[1] = '\0';
|
|
label(s1);
|
|
x += 25;
|
|
y -= 30;
|
|
}
|
|
}
|
|
|
|
plusminus(s, x, y) /* draw strings in plus minus quadrant */
|
|
char *s;
|
|
int x, y;
|
|
{
|
|
char s1[2];
|
|
|
|
while (*s)
|
|
{
|
|
move(x, y);
|
|
s1[0] = *s++;
|
|
s1[1] = '\0';
|
|
label(s1);
|
|
x += 25;
|
|
y += 30;
|
|
}
|
|
}
|