mirror of
https://git.hardenedbsd.org/hardenedbsd/HardenedBSD.git
synced 2024-12-29 15:10:57 +01:00
554eb505f8
of the x11 based games. I'm not going to tag the originals with bsd_44_lite and do this in two stages since it's just not worth it for this collection, and I've got directory renames to deal with that way. Bleah. Submitted by: jkh
61 lines
1.8 KiB
C
61 lines
1.8 KiB
C
/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
|
|
/* def.objclass.h - version 1.0.3 */
|
|
|
|
/* definition of a class of objects */
|
|
|
|
struct objclass {
|
|
char *oc_name; /* actual name */
|
|
char *oc_descr; /* description when name unknown */
|
|
char *oc_uname; /* called by user */
|
|
Bitfield(oc_name_known,1);
|
|
Bitfield(oc_merge,1); /* merge otherwise equal objects */
|
|
char oc_olet;
|
|
schar oc_prob; /* probability for mkobj() */
|
|
schar oc_delay; /* delay when using such an object */
|
|
uchar oc_weight;
|
|
schar oc_oc1, oc_oc2;
|
|
int oc_oi;
|
|
#define nutrition oc_oi /* for foods */
|
|
#define a_ac oc_oc1 /* for armors - only used in ARM_BONUS */
|
|
#define ARM_BONUS(obj) ((10 - objects[obj->otyp].a_ac) + obj->spe)
|
|
#define a_can oc_oc2 /* for armors */
|
|
#define bits oc_oc1 /* for wands and rings */
|
|
/* wands */
|
|
#define NODIR 1
|
|
#define IMMEDIATE 2
|
|
#define RAY 4
|
|
/* rings */
|
|
#define SPEC 1 /* +n is meaningful */
|
|
#define wldam oc_oc1 /* for weapons and PICK_AXE */
|
|
#define wsdam oc_oc2 /* for weapons and PICK_AXE */
|
|
#define g_val oc_oi /* for gems: value on exit */
|
|
};
|
|
|
|
extern struct objclass objects[];
|
|
|
|
/* definitions of all object-symbols */
|
|
|
|
#define ILLOBJ_SYM '\\'
|
|
#define AMULET_SYM '"'
|
|
#define FOOD_SYM '%'
|
|
#define WEAPON_SYM ')'
|
|
#define TOOL_SYM '('
|
|
#define BALL_SYM '0'
|
|
#define CHAIN_SYM '_'
|
|
#define ROCK_SYM '`'
|
|
#define ARMOR_SYM '['
|
|
#define POTION_SYM '!'
|
|
#define SCROLL_SYM '?'
|
|
#define WAND_SYM '/'
|
|
#define RING_SYM '='
|
|
#define GEM_SYM '*'
|
|
/* Other places with explicit knowledge of object symbols:
|
|
* ....shk.c: char shtypes[] = "=/)%?![";
|
|
* mklev.c: "=/)%?![<>"
|
|
* hack.mkobj.c: char mkobjstr[] = "))[[!!!!????%%%%/=**";
|
|
* hack.apply.c: otmp = getobj("0#%", "put in");
|
|
* hack.eat.c: otmp = getobj("%", "eat");
|
|
* hack.invent.c: if(index("!%?[)=*(0/\"", sym)){
|
|
* hack.invent.c: || index("%?!*",otmp->olet))){
|
|
*/
|