HardenedBSD/games/hack/hack.steal.c
Jordan K. Hubbard 554eb505f8 Bring in the 4.4 Lite games directory, modulo man page changes and segregation
of the x11 based games.  I'm not going to tag the originals with bsd_44_lite
and do this in two stages since it's just not worth it for this collection,
and I've got directory renames to deal with that way.  Bleah.
Submitted by:	jkh
1994-09-04 04:03:31 +00:00

204 lines
4.8 KiB
C

/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
/* hack.steal.c - version 1.0.3 */
#include "hack.h"
long /* actually returns something that fits in an int */
somegold(){
return( (u.ugold < 100) ? u.ugold :
(u.ugold > 10000) ? rnd(10000) : rnd((int) u.ugold) );
}
stealgold(mtmp) register struct monst *mtmp; {
register struct gold *gold = g_at(u.ux, u.uy);
register long tmp;
if(gold && ( !u.ugold || gold->amount > u.ugold || !rn2(5))) {
mtmp->mgold += gold->amount;
freegold(gold);
if(Invisible) newsym(u.ux, u.uy);
pline("%s quickly snatches some gold from between your feet!",
Monnam(mtmp));
if(!u.ugold || !rn2(5)) {
rloc(mtmp);
mtmp->mflee = 1;
}
} else if(u.ugold) {
u.ugold -= (tmp = somegold());
pline("Your purse feels lighter.");
mtmp->mgold += tmp;
rloc(mtmp);
mtmp->mflee = 1;
flags.botl = 1;
}
}
/* steal armor after he finishes taking it off */
unsigned stealoid; /* object to be stolen */
unsigned stealmid; /* monster doing the stealing */
stealarm(){
register struct monst *mtmp;
register struct obj *otmp;
for(otmp = invent; otmp; otmp = otmp->nobj)
if(otmp->o_id == stealoid) {
for(mtmp = fmon; mtmp; mtmp = mtmp->nmon)
if(mtmp->m_id == stealmid) {
if(dist(mtmp->mx,mtmp->my) < 3) {
freeinv(otmp);
pline("%s steals %s!", Monnam(mtmp), doname(otmp));
mpickobj(mtmp,otmp);
mtmp->mflee = 1;
rloc(mtmp);
}
break;
}
break;
}
stealoid = 0;
}
/* returns 1 when something was stolen */
/* (or at least, when N should flee now) */
/* avoid stealing the object stealoid */
steal(mtmp)
struct monst *mtmp;
{
register struct obj *otmp;
register tmp;
register named = 0;
if(!invent){
if(Blind)
pline("Somebody tries to rob you, but finds nothing to steal.");
else
pline("%s tries to rob you, but she finds nothing to steal!",
Monnam(mtmp));
return(1); /* let her flee */
}
tmp = 0;
for(otmp = invent; otmp; otmp = otmp->nobj) if(otmp != uarm2)
tmp += ((otmp->owornmask & (W_ARMOR | W_RING)) ? 5 : 1);
tmp = rn2(tmp);
for(otmp = invent; otmp; otmp = otmp->nobj) if(otmp != uarm2)
if((tmp -= ((otmp->owornmask & (W_ARMOR | W_RING)) ? 5 : 1))
< 0) break;
if(!otmp) {
impossible("Steal fails!");
return(0);
}
if(otmp->o_id == stealoid)
return(0);
if((otmp->owornmask & (W_ARMOR | W_RING))){
switch(otmp->olet) {
case RING_SYM:
ringoff(otmp);
break;
case ARMOR_SYM:
if(multi < 0 || otmp == uarms){
setworn((struct obj *) 0, otmp->owornmask & W_ARMOR);
break;
}
{ int curssv = otmp->cursed;
otmp->cursed = 0;
stop_occupation();
pline("%s seduces you and %s off your %s.",
Amonnam(mtmp, Blind ? "gentle" : "beautiful"),
otmp->cursed ? "helps you to take"
: "you start taking",
(otmp == uarmg) ? "gloves" :
(otmp == uarmh) ? "helmet" : "armor");
named++;
(void) armoroff(otmp);
otmp->cursed = curssv;
if(multi < 0){
extern char *nomovemsg;
extern int (*afternmv)();
/*
multi = 0;
nomovemsg = 0;
afternmv = 0;
*/
stealoid = otmp->o_id;
stealmid = mtmp->m_id;
afternmv = stealarm;
return(0);
}
break;
}
default:
impossible("Tried to steal a strange worn thing.");
}
}
else if(otmp == uwep)
setuwep((struct obj *) 0);
if(otmp->olet == CHAIN_SYM) {
impossible("How come you are carrying that chain?");
}
if(Punished && otmp == uball){
Punished = 0;
freeobj(uchain);
free((char *) uchain);
uchain = (struct obj *) 0;
uball->spe = 0;
uball = (struct obj *) 0; /* superfluous */
}
freeinv(otmp);
pline("%s stole %s.", named ? "She" : Monnam(mtmp), doname(otmp));
mpickobj(mtmp,otmp);
return((multi < 0) ? 0 : 1);
}
mpickobj(mtmp,otmp)
register struct monst *mtmp;
register struct obj *otmp;
{
otmp->nobj = mtmp->minvent;
mtmp->minvent = otmp;
}
stealamulet(mtmp)
register struct monst *mtmp;
{
register struct obj *otmp;
for(otmp = invent; otmp; otmp = otmp->nobj) {
if(otmp->olet == AMULET_SYM) {
/* might be an imitation one */
if(otmp == uwep) setuwep((struct obj *) 0);
freeinv(otmp);
mpickobj(mtmp,otmp);
pline("%s stole %s!", Monnam(mtmp), doname(otmp));
return(1);
}
}
return(0);
}
/* release the objects the killed animal has stolen */
relobj(mtmp,show)
register struct monst *mtmp;
register show;
{
register struct obj *otmp, *otmp2;
for(otmp = mtmp->minvent; otmp; otmp = otmp2){
otmp->ox = mtmp->mx;
otmp->oy = mtmp->my;
otmp2 = otmp->nobj;
otmp->nobj = fobj;
fobj = otmp;
stackobj(fobj);
if(show & cansee(mtmp->mx,mtmp->my))
atl(otmp->ox,otmp->oy,otmp->olet);
}
mtmp->minvent = (struct obj *) 0;
if(mtmp->mgold || mtmp->data->mlet == 'L') {
register long tmp;
tmp = (mtmp->mgold > 10000) ? 10000 : mtmp->mgold;
mkgold((long)(tmp + d(dlevel,30)), mtmp->mx, mtmp->my);
if(show & cansee(mtmp->mx,mtmp->my))
atl(mtmp->mx,mtmp->my,'$');
}
}