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https://git.hardenedbsd.org/hardenedbsd/HardenedBSD.git
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6b27324a93
in a different location. (Sigh, the initial import gratuitously changed the directory structure here, rendering the vendor branch a little useless.) Note: the French message catalog needs updating. By now, i've simply appended the English messages. NB: French message # 123 has been wrong, please correct whoever is going to deal with this.
256 lines
7.7 KiB
C
256 lines
7.7 KiB
C
/*
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| new_curse.h
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| A subset of curses developed for use with ae.
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| written by Hugh Mahon
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| THIS MATERIAL IS PROVIDED "AS IS". THERE ARE
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| NO WARRANTIES OF ANY KIND WITH REGARD TO THIS
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| MATERIAL, INCLUDING, BUT NOT LIMITED TO, THE
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| IMPLIED WARRANTIES OF MERCHANTABILITY AND
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| FITNESS FOR A PARTICULAR PURPOSE. Neither
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| Hewlett-Packard nor Hugh Mahon shall be liable
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| for errors contained herein, nor for
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| incidental or consequential damages in
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| connection with the furnishing, performance or
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| use of this material. Neither Hewlett-Packard
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| nor Hugh Mahon assumes any responsibility for
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| the use or reliability of this software or
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| documentation. This software and
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| documentation is totally UNSUPPORTED. There
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| is no support contract available. Hewlett-
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| Packard has done NO Quality Assurance on ANY
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| of the program or documentation. You may find
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| the quality of the materials inferior to
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| supported materials.
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| This software is not a product of Hewlett-Packard, Co., or any
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| other company. No support is implied or offered with this software.
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| You've got the source, and you're on your own.
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| This software may be distributed under the terms of Larry Wall's
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| Artistic license, a copy of which is included in this distribution.
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| This notice must be included with this software and any derivatives.
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| Copyright (c) 1986, 1987, 1988, 1991, 1995 Hugh Mahon
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| All are rights reserved.
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*/
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#include <stdio.h>
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#ifdef SYS5
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#include <termio.h>
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#else
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#include <sgtty.h>
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#include <fcntl.h>
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#endif
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#define KEY_BREAK 0401
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#define KEY_DOWN 0402
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#define KEY_UP 0403
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#define KEY_LEFT 0404
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#define KEY_RIGHT 0405
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#define KEY_HOME 0406
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#define KEY_BACKSPACE 0407
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#define KEY_F0 0410
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#define KEY_F(n) (KEY_F0+(n))
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#define KEY_DL 0510
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#define KEY_IL 0511
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#define KEY_DC 0512
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#define KEY_IC 0513
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#define KEY_EIC 0514
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#define KEY_CLEAR 0515
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#define KEY_EOS 0516
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#define KEY_EOL 0517
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#define KEY_SF 0520
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#define KEY_SR 0521
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#define KEY_NPAGE 0522
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#define KEY_PPAGE 0523
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#define KEY_STAB 0524
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#define KEY_CTAB 0525
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#define KEY_CATAB 0526
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#define KEY_ENTER 0527
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#define KEY_SRESET 0530
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#define KEY_RESET 0531
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#define KEY_PRINT 0532
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#define KEY_LL 0533
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#define KEY_A1 0534
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#define KEY_A3 0535
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#define KEY_B2 0536
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#define KEY_C1 0537
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#define KEY_C3 0540
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#define KEY_BTAB 0541
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#define KEY_BEG 0542
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#define KEY_CANCEL 0543
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#define KEY_CLOSE 0544
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#define KEY_COMMAND 0545
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#define KEY_COPY 0546
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#define KEY_CREATE 0547
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#define KEY_END 0550
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#define KEY_EXIT 0551
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#define KEY_FIND 0552
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#define KEY_HELP 0553
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#define KEY_MARK 0554
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#define KEY_MESSAGE 0555
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#define KEY_MOVE 0556
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#define KEY_NEXT 0557
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#define KEY_OPEN 0560
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#define KEY_OPTIONS 0561
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#define KEY_PREVIOUS 0562
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#define KEY_REDO 0563
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#define KEY_REFERENCE 0564
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#define KEY_REFRESH 0565
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#define KEY_REPLACE 0566
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#define KEY_RESTART 0567
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#define KEY_RESUME 0570
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#define KEY_SAVE 0571
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#define KEY_SBEG 0572
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#define KEY_SCANCEL 0573
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#define KEY_SCOMMAND 0574
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#define KEY_SCOPY 0575
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#define KEY_SCREATE 0576
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#define KEY_SDC 0577
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#define KEY_SDL 0600
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#define KEY_SELECT 0601
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#define KEY_SEND 0602
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#define KEY_SEOL 0603
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#define KEY_SEXIT 0604
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#define KEY_SFIND 0605
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#define KEY_SHELP 0606
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#define KEY_SHOME 0607
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#define KEY_SIC 0610
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#define KEY_SLEFT 0611
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#define KEY_SMESSAGE 0612
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#define KEY_SMOVE 0613
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#define KEY_SNEXT 0614
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#define KEY_SOPTIONS 0615
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#define KEY_SPREVIOUS 0616
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#define KEY_SPRINT 0617
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#define KEY_SREDO 0620
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#define KEY_SREPLACE 0621
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#define KEY_SRIGHT 0622
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#define KEY_SRSUME 0623
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#define KEY_SSAVE 0624
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#define KEY_SSUSPEND 0625
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#define KEY_SUNDO 0626
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#define KEY_SUSPEND 0627
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#define KEY_UNDO 0630
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#define TRUE 1
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#define FALSE 0
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#define A_STANDOUT 0001 /* standout mode */
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#define SCROLL 1 /* text has been scrolled */
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#define CLEAR 2 /* window has been cleared */
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#define CHANGE 3 /* window has been changed */
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#define UP 1 /* direction of scroll */
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#define DOWN 2
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struct _line {
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struct _line *next_screen;
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struct _line *prev_screen;
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char *row;
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char *attributes;
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int last_char;
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int changed;
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int scroll;
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int number;
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};
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struct _line *top_of_win;
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typedef struct WIND {
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int SR; /* starting row */
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int SC; /* starting column */
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int LC; /* last column */
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int LX; /* last cursor column position */
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int LY; /* last cursor row position */
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int Attrib; /* attributes active in window */
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int Num_lines; /* number of lines */
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int Num_cols; /* number of columns */
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int scroll_up; /* number of lines moved */
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int scroll_down;
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int SCROLL_CLEAR; /* indicates that window has been scrolled or cleared */
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struct _line *first_line;
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} WINDOW;
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extern WINDOW *curscr;
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extern WINDOW *stdscr;
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extern int LINES, COLS;
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#if __STDC__ || defined(__cplusplus)
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#define P_(s) s
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#else
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#define P_(s) ()
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#endif
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extern void copy_window P_((WINDOW *origin, WINDOW *destination));
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extern void reinitscr P_((int));
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extern void initscr P_((void));
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extern int Get_int P_((void));
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extern int INFO_PARSE P_((void));
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extern int AtoI P_((void));
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extern void Key_Get P_((void));
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extern struct _line *Screenalloc P_((int columns));
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extern WINDOW *newwin P_((int lines, int cols, int start_l, int start_c));
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extern int Operation P_((int Temp_Stack[], int place));
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extern void Info_Out P_((char *string, int p_list[], int place));
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extern void wmove P_((WINDOW *window, int row, int column));
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extern void clear_line P_((struct _line *line, int column, int cols));
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extern void werase P_((WINDOW *window));
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extern void wclrtoeol P_((WINDOW *window));
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extern void wrefresh P_((WINDOW *window));
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extern void touchwin P_((WINDOW *window));
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extern void wnoutrefresh P_((WINDOW *window));
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extern void flushinp P_((void));
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extern void ungetch P_((int c));
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extern int wgetch P_((WINDOW *window));
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extern void Clear P_((int));
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extern int Get_key P_((int first_char));
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extern void waddch P_((WINDOW *window, int c));
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extern void winsertln P_((WINDOW *window));
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extern void wdeleteln P_((WINDOW *window));
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extern void wclrtobot P_((WINDOW *window));
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extern void wstandout P_((WINDOW *window));
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extern void wstandend P_((WINDOW *window));
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extern void waddstr P_((WINDOW *window, char *string));
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extern void clearok P_((WINDOW *window, int flag));
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extern void echo P_((void));
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extern void noecho P_((void));
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extern void raw P_((void));
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extern void noraw P_((void));
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extern void nl P_((void));
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extern void nonl P_((void));
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extern void saveterm P_((void));
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extern void fixterm P_((void));
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extern void resetterm P_((void));
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extern void nodelay P_((WINDOW *window, int flag));
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extern void idlok P_((WINDOW *window, int flag));
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extern void keypad P_((WINDOW *window, int flag));
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extern void savetty P_((void));
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extern void resetty P_((void));
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extern void endwin P_((void));
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extern void delwin P_((WINDOW *window));
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extern void wprintw P_((WINDOW *window, const char* format, ...));
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extern void iout P_((WINDOW *window, int value));
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extern int Comp_line P_((struct _line *line1, struct _line *line2));
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extern struct _line *Insert_line P_((int row, int end_row, WINDOW *window));
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extern struct _line *Delete_line P_((int row, int end_row, WINDOW *window));
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extern void CLEAR_TO_EOL P_((WINDOW *window, int row, int column));
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extern int check_delete P_((WINDOW *window, int line, int offset, struct _line *pointer_new, struct _line *pointer_old));
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extern int check_insert P_((WINDOW *window, int line, int offset, struct _line *pointer_new, struct _line *pointer_old));
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extern void doupdate P_((void));
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extern void Position P_((WINDOW *window, int row, int col));
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extern void Char_del P_((char *line, char *attrib, int offset, int maxlen));
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extern void Char_ins P_((char *line, char *attrib, int newc, int newatt, int offset, int maxlen));
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extern void attribute_on P_((void));
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extern void attribute_off P_((void));
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extern void Char_out P_((int newc, int newatt, char *line, char *attrib, int offset));
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#undef P_
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